Rust Server TrendsSeismic network · station log
Recording Stations11,865 Players95,534 Active3,881 Wipes · 3 h381 48 h

Station XX-15341 · recording

Hapis | US | Bi-Weekly | Vanilla

Online 144.48.106.187:28015 checked 14m ago

moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
136d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average
22/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
12/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
4/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
8/ 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average
7/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
3/ 90
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Hapis | US | Bi-Weekly | Vanilla?

Hapis | US | Bi-Weekly | Vanilla runs a procedural map of size 4,096 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.

Which settings and rules apply on Hapis | US | Bi-Weekly | Vanilla?

No gather rate appears in the name of Hapis | US | Bi-Weekly | Vanilla. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Hapis | US | Bi-Weekly | Vanilla?

A reading taken now shows 0 players on Hapis | US | Bi-Weekly | Vanilla, which has 100 slots. Averaged across the last seven days, the population was 0 players.

How does Hapis | US | Bi-Weekly | Vanilla rank against other Rust servers?

The last seven days of player hours place Hapis | US | Bi-Weekly | Vanilla at #15,341, in the top 69% of all ranked servers.

Server facts

How reliably does Hapis | US | Bi-Weekly | Vanilla stay online?

Hapis | US | Bi-Weekly | Vanilla is up at the moment. The uptime it reports puts its last restart about 3 days 10 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Hapis | US | Bi-Weekly | Vanilla perform under load?

The 48-hour average is 86 server fps; 51 is the lowest observed. The world held up to 60,379 entities at its peak, buildings and deployables included. Memory use peaked at 3,327 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Hapis | US | Bi-Weekly | Vanilla hosted?

The name of Hapis | US | Bi-Weekly | Vanilla points to North America, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 144.48.106.187:28015.

What build of Rust does Hapis | US | Bi-Weekly | Vanilla use?

Rust network protocol 2627 and build 154033 on Windows is what Hapis | US | Bi-Weekly | Vanilla runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Hapis | US | Bi-Weekly | Vanilla run its wipes?

On record so far are too few of Hapis | US | Bi-Weekly | Vanilla's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 136 days 19 hours is how long the current world has been running.

Tags

What do the server tags on Hapis | US | Bi-Weekly | Vanilla mean?

These are the tags Hapis | US | Bi-Weekly | Vanilla publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2627 (Protocol): Your game needs to be on protocol 2627 to join; cs154033 (Build): Game build: 154033; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Hapis | US | Bi-Weekly | Vanilla appear?

These Rust Server Trends lists include Hapis | US | Bi-Weekly | Vanilla: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

How do you connect to Hapis | US | Bi-Weekly | Vanilla?

You can connect by pressing F1 in Rust and typing client.connect 144.48.106.187:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2627,gmrust,cs154033,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2627
Protocol Your game needs to be on protocol 2627 to join.
cs154033
Build Game build: 154033.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.