Station XX-14760 · no signal
Wild 10x | MONTHLY
Offline 144.48.104.90:28035 checked 15d ago
- Players now
- 1/ 30
- 3% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,760
- top 68%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, and #371 of the duo servers (top 85%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Wild 10x | MONTHLY?
The procedural map on Wild 10x | MONTHLY is size 3,600 with seed 648253, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Wild 10x | MONTHLY?
Its name points to a gather rate of 10x on Wild 10x | MONTHLY. 2 players is the most a group can hold (duo). survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Wild 10x | MONTHLY right now?
A reading taken now finds Wild 10x | MONTHLY offline; the most recent activity was 15 days 20 hours ago.
How does Wild 10x | MONTHLY rank against other Rust servers?
The last seven days of player hours place Wild 10x | MONTHLY at #14,760, in the top 68% of all ranked servers. It sits at #371 among duo servers.
Server facts
How reliably does Wild 10x | MONTHLY stay online?
As recorded now, Wild 10x | MONTHLY is not reachable, the last contact having been 15 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 October 2026.
Where in the world is Wild 10x | MONTHLY hosted?
A region is not published by Wild 10x | MONTHLY. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 144.48.104.90:28035 is the address it uses.
What build of Rust does Wild 10x | MONTHLY use?
Rust network protocol 2634 and build 167584 on Windows is what Wild 10x | MONTHLY runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Wild 10x | MONTHLY wipe, and on which days?
The rhythm of Wild 10x | MONTHLY cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 15 days 21 hours.
Server tags
What do the server tags on Wild 10x | MONTHLY mean?
Tags published by Wild 10x | MONTHLY and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): Slots: 30; ts2 (Group limit): Each team can hold up to 2; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Wild 10x | MONTHLY appear?
You will find Wild 10x | MONTHLY on the following Rust Server Trends lists: 10x Rust servers, Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Gather rate: 10x.
How to join
How do you connect to Wild 10x | MONTHLY?
To join, enter client.connect 144.48.104.90:28035 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.