Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players44,565 Active3,103 Wipes · 3 h103 48 h

Station AU-15494 · no signal

My Oxide Server

Offline 144.31.5.188:28015 checked 41d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,494
no region published
Last wipe
41d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station AU-15494 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 17 Sep, 09:24 UTC41d ago M0.0steady 0 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average
221/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
136/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
26/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average
16/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
28/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
13/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on My Oxide Server?

The name of My Oxide Server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on My Oxide Server right now?

No players are recorded on My Oxide Server at this moment; it is offline, and the last sighting was 41 days 15 hours ago.

How does My Oxide Server rank against other Rust servers?

Over the last seven days, My Oxide Server recorded enough player hours to reach #15,494 worldwide, placing it in the top – of all ranked servers.

Server details

How reliably does My Oxide Server stay online?

As recorded now, My Oxide Server is not reachable, the last contact having been 41 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 16 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does My Oxide Server run from?

No region is published by My Oxide Server, whose region code is au1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 144.31.5.188:28015 is the address it uses.

What build of Rust does My Oxide Server use?

Rust network protocol 2625 and build 151078 on Windows is what My Oxide Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on My Oxide Server?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does My Oxide Server run its wipes?

On record so far are too few of My Oxide Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 41 days 15 hours is how long the current world has been running.

Tags

What do the server tags on My Oxide Server mean?

The game's server browser reads the tags My Oxide Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2625 (Protocol): To connect, your game must be on the same protocol, 2625; cs151078 (Build): It runs game build 151078; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rau1 (Region code): Region code: au1. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Oxide Server appear?

These Rust Server Trends lists include My Oxide Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto My Oxide Server?

To join, enter client.connect 144.31.5.188:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2625,gmrust,cs151078,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2625
Protocol To connect, your game must be on the same protocol, 2625.
cs151078
Build It runs game build 151078.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rau1
Region code Region code: au1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.