Rust Server TrendsSeismic network · station log
Recording Stations11,688 Players61,997 Active3,447 Wipes · 3 h120 48 h

Station XX-14224 · no signal

alrr123

Offline 144.31.207.75:28015 checked 44d ago

Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,224
no region published
Last wipe
49d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14224 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average
621/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
393/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average
40/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average
50/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average
157/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
99/ 125
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on alrr123?

A procedural map runs on alrr123, generated by the game.

Which settings and rules apply on alrr123?

The name of alrr123 gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on alrr123?

No players are recorded on alrr123 at this moment; it is offline, and the last sighting was 44 days 14 hours ago.

How does alrr123 rank against other Rust servers?

Over the last seven days, alrr123 recorded enough player hours to reach #14,224 worldwide, placing it in the top – of all ranked servers.

Server details

How reliably does alrr123 stay online?

No contact with alrr123 right now, and the last recorded contact was 44 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does alrr123 run from?

Nothing about a region comes from alrr123. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 144.31.207.75:28015.

Which Rust version is alrr123 running?

On Windows, alrr123 runs Rust network protocol 2633 and build 163407. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does alrr123 run its wipes?

Too few wipes of alrr123 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 49 days 18 hours.

Tags

What do the server tags on alrr123 mean?

The game's server browser reads the tags alrr123 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163407 (Build): Game build: 163407; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does alrr123 appear?

These Rust Server Trends lists include alrr123: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to alrr123?

Enter client.connect 144.31.207.75:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The server has 15 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163407
Build Game build: 163407.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.