Rust Server TrendsSeismic network · station log
Recording Stations11,854 Players99,188 Active3,861 Wipes · 3 h532 48 h

Station XX-14367 · no signal

My Offline Practice Server

Offline 143.58.204.187:28015 checked 21d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,367
top 65%
Last wipe
21d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14367 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep9 Oct12 Oct15 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 17:56 UTC21d ago M0.0steady 1 – – running 1
Sun 20 Sep, 08:41 UTC39d ago M0.0steady 1 – 18.4 days 1
Sat 19 Sep, 18:50 UTC40d ago M0.0steady 1 – 0.6 days 1
Sat 19 Sep, 08:06 UTC40d ago M0.0steady 1 – 0.4 days 1
Tue 15 Sep, 18:37 UTC44d ago M0.0steady 1 – 3.6 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
270/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
331/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
856/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
51/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
924/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average
759/ 800
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Offline Practice Server?

The map on My Offline Practice Server is procedural, produced by the game.

Which settings and rules apply on My Offline Practice Server?

No gather rate appears in the name of My Offline Practice Server. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on My Offline Practice Server right now?

My Offline Practice Server is not responding at this moment and is offline, last seen 21 days 1 hours ago.

How does My Offline Practice Server rank against other Rust servers?

The last seven days of player hours place My Offline Practice Server at #14,367, in the top 65% of all ranked servers.

Server details

How reliably does My Offline Practice Server stay online?

My Offline Practice Server is down at the moment; the last recorded contact was 21 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does My Offline Practice Server run from?

A region is not published by My Offline Practice Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 143.58.204.187:28015.

Which Rust version is My Offline Practice Server running?

Rust network protocol 2634 and build 167231 on Windows is what My Offline Practice Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on My Offline Practice Server?

On average, the busiest point of its recent wipes drew 1 players. 1 hours into the latest wipe, the crowd reached its peak.

How often does My Offline Practice Server wipe, and on which days?

No next wipe can be predicted for My Offline Practice Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 21 days 2 hours.

Server tags

What do the server tags on My Offline Practice Server mean?

The game's server browser reads the tags My Offline Practice Server publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Offline Practice Server appear?

The Rust Server Trends lists that take in My Offline Practice Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to My Offline Practice Server?

You can connect by pressing F1 in Rust and typing client.connect 143.58.204.187:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.