Rust Server TrendsSeismic network · station log
Recording Stations11,787 Players83,125 Active3,861 Wipes · 3 h160 48 h

Station XX-15519 · no signal

Serverok

Offline 143.244.45.23:28015 checked 15d ago

Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,519
top 71%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15519 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 545 on average
682/ 750
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
457/ 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 305 on average
42/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 305 on average
57/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
156/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 263 on average
208/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Serverok?

The map on Serverok is procedural, produced by the game.

Which settings and rules apply on Serverok?

The name of Serverok gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Serverok right now?

No players are recorded on Serverok at this moment; it is offline, and the last sighting was 15 days 23 hours ago.

How does Serverok rank against other Rust servers?

Over the last seven days, Serverok recorded enough player hours to reach #15,519 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does Serverok stay online?

No contact with Serverok right now, and the last recorded contact was 15 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.

Which region does Serverok run from?

No region is published by Serverok. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 143.244.45.23:28015 is the address it uses.

Which Rust version is Serverok running?

On Windows, Serverok runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Serverok wipe, and on which days?

The rhythm of Serverok cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 22 days 23 hours is how long the current world has been running.

Tags

What do the server tags on Serverok mean?

These are the tags Serverok publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Serverok appear?

These Rust Server Trends lists include Serverok: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Serverok?

To join, enter client.connect 143.244.45.23:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players Slots: 15.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.