Rust Server TrendsSeismic network · station log
Recording Stations11,725 Players63,058 Active3,296 Wipes · 3 h188 48 h

Station XX-15262 · recording

Frack-Toid US MAIN S/D/T

Online 142.79.41.172:28015 checked 12m ago

monthly wipes vanilla
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
12d ago
monthly schedule
Next wipe
1d 19h
Sat 31 Oct, 20:02 UTC
Seismic record · station XX-15262 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 20:02 UTC, in 1d 19h. Every other Saturday at 20:02 UTC · medium confidence

usual gap
14 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 1d 19hSat 31 Oct, 20:02 UTC
  2. 6d 18hThu 5 Nov, 19:00 UTCFW
  3. 15d 19hSat 14 Nov, 20:02 UTC
  4. 29d 19hSat 28 Nov, 20:02 UTC
  5. 34d 18hThu 3 Dec, 19:00 UTCFW
  6. 43d 19hSat 12 Dec, 20:02 UTC

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 20:02 UTC12d ago M0.0steady 0 – running 0
Sat 3 Oct, 20:03 UTC26d ago M0.0steady 0 – 14 days 0
Sat 19 Sep, 20:03 UTC40d ago M0.0steady 0 – 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 124 on average
146/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 108 on average
96/ 200
[US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 74 on average
70/ 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 59 on average
127/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 34 on average
26/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 32 on average
29/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Frack-Toid US MAIN S/D/T?

Generated by the game, the map on Frack-Toid US MAIN S/D/T is procedural, size 3,000 with seed 1. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Frack-Toid US MAIN S/D/T?

No gather rate appears in the name of Frack-Toid US MAIN S/D/T. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Frack-Toid US MAIN S/D/T right now?

At this moment, Frack-Toid US MAIN S/D/T records 0 players across 40 slots. The population averaged 0 players over the past week.

How does Frack-Toid US MAIN S/D/T rank against other Rust servers?

On player hours for the past week, Frack-Toid US MAIN S/D/T sits at #15,262, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Frack-Toid US MAIN S/D/T stay online?

Frack-Toid US MAIN S/D/T is up at the moment. The uptime it reports puts its last restart about 12 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 143, or 85% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Frack-Toid US MAIN S/D/T hold a steady tick rate?

Across the last 48 hours it averaged 196 server fps, with a floor of 168. Buildings, deployables and all the rest of the world's entities brought it to a high of 47,300. Its highest memory use was 3,133 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Frack-Toid US MAIN S/D/T run from?

The name of Frack-Toid US MAIN S/D/T points to North America, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 142.79.41.172:28015.

What build of Rust does Frack-Toid US MAIN S/D/T use?

On Linux, Frack-Toid US MAIN S/D/T runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Frack-Toid US MAIN S/D/T?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Frack-Toid US MAIN S/D/T run its wipes?

The wipe rhythm at Frack-Toid US MAIN S/D/T is every other Saturday at 20:02 UTC. Saturday 31 October at 20:02 UTC is when its next wipe is due. The present world dates from 12 days 4 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on Frack-Toid US MAIN S/D/T mean?

These are the tags Frack-Toid US MAIN S/D/T publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Frack-Toid US MAIN S/D/T appear?

These Rust Server Trends lists include Frack-Toid US MAIN S/D/T: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Frack-Toid US MAIN S/D/T?

To join, enter client.connect 142.79.41.172:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players Slots: 40.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.