Station XX-15341 · no signal
Maintenance diagnostic - not a public server
Offline 142.54.188.218:38015 checked 5h ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- No wipes
- resets
- 9 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M0.0■steady+0 players
- Events picked
- 6wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 00:34 UTC6h ago | – | – | – | – | – | 0 |
| Wed 28 Oct, 21:13 UTC9h ago | – | – | – | – | – | 0 |
| Wed 28 Oct, 20:41 UTC9h ago | – | – | – | – | – | 0 |
| Wed 28 Oct, 12:25 UTC18h ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 19:24 UTC1d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 19:13 UTC1d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 14:06 UTC2d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 12:04 UTC2d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 11:19 UTC2d ago | – | – | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Maintenance diagnostic - not a public server?
The map on Maintenance diagnostic - not a public server is procedural, produced by the game.
Which settings and rules apply on Maintenance diagnostic - not a public server?
You will find no gather rate in the name of Maintenance diagnostic - not a public server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Maintenance diagnostic - not a public server right now?
Maintenance diagnostic - not a public server is not responding at this moment and is offline, last seen 5 hours ago. The seven-day average for this server is 0 players.
How does Maintenance diagnostic - not a public server rank against other Rust servers?
The last seven days of player hours place Maintenance diagnostic - not a public server at #15,341, in the top 69% of all ranked servers.
Server facts
How reliably does Maintenance diagnostic - not a public server stay online?
No contact with Maintenance diagnostic - not a public server right now, and the last recorded contact was 5 hours ago. It was up 12% of the time across the last 2 full days: 6 of 48 hours. Its earliest appearance in the records of Rust Server Trends dates to 26 October 2026.
Where in the world is Maintenance diagnostic - not a public server hosted?
Nothing about a region comes from Maintenance diagnostic - not a public server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 142.54.188.218:38015.
What build of Rust does Maintenance diagnostic - not a public server use?
Rust network protocol 2635 and build 169138 on Linux is what Maintenance diagnostic - not a public server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Maintenance diagnostic - not a public server wipe, and on which days?
None of the resets at Maintenance diagnostic - not a public server counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.
Tags
What do the server tags on Maintenance diagnostic - not a public server mean?
These are the tags Maintenance diagnostic - not a public server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs169138 (Build): It runs game build 169138; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Maintenance diagnostic - not a public server appear?
You will find Maintenance diagnostic - not a public server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connecting
What steps get you onto Maintenance diagnostic - not a public server?
Enter client.connect 142.54.188.218:38015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.