Station XX-7532 · recording
Rust Quebec
Online 142.4.205.237:28080 checked 12m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #7,532
- top 34%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.8 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 17:27 UTC5d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sun 18 Oct, 21:44 UTC9d ago | M0.3▲rising | 2 | held half | 3.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust Quebec?
Generated by the game, the map on Rust Quebec is procedural, size 4,500 with seed 48198431. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rust Quebec?
The name of Rust Quebec gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Rust Quebec?
0 of the 50 slots on Rust Quebec are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2.
How does Rust Quebec rank against other Rust servers?
Over the last seven days, Rust Quebec recorded enough player hours to reach #7,532 worldwide, placing it in the top 34% of all ranked servers.
Server details
How reliably does Rust Quebec stay online?
As recorded now, Rust Quebec is running. Going by the uptime figure it reports, it restarted about 23 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 18 October 2026 it was recorded for the first time by Rust Server Trends.
How well does Rust Quebec perform under load?
Its average server fps over the last 48 hours was 87, and it never dropped below 72. Buildings, deployables and all the rest of the world's entities brought it to a high of 114,439. Its highest memory use was 3,423 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Rust Quebec run from?
A region is not published by Rust Quebec. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 142.4.205.237:28080.
Which Rust version is Rust Quebec running?
On Windows, Rust Quebec runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Rust Quebec?
2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 3 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does Rust Quebec run its wipes?
The rhythm of Rust Quebec cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 5 days 18 hours.
Server tags
What do the server tags on Rust Quebec mean?
The game's server browser reads the tags Rust Quebec publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust Quebec appear?
You will find Rust Quebec on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to Rust Quebec?
To join, enter client.connect 142.4.205.237:28080 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.