Station XX-7314 · no signal
The Squad Server
Offline 142.181.123.46:28015 checked 11h ago
- Players now
- 1/ 100
- 1% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 2
- Rank
- #7,314
- top 33%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Thu 18:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 04:14 UTC2d ago | M0.0■steady | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on The Squad Server?
The Squad Server uses a procedural map, which the game generates.
Which settings and rules apply on The Squad Server?
The name of The Squad Server gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on The Squad Server right now?
A reading taken now finds The Squad Server offline; the most recent activity was 11 hours ago. The seven-day average is 1 players, with a peak of 2. The busiest point in the last 48 hours came at 19:00 UTC, averaging 1 players.
How does The Squad Server rank against other Rust servers?
The last seven days of player hours place The Squad Server at #7,314, in the top 33% of all ranked servers.
Operator and location
How reliably does The Squad Server stay online?
As recorded now, The Squad Server is not reachable, the last contact having been 11 hours ago. Of the 48 hours in the last 2 full days, it was up for 7, or 15% of the time. 27 October 2026 is when Rust Server Trends first recorded it.
Where in the world is The Squad Server hosted?
A region is not published by The Squad Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 142.181.123.46:28015.
Which Rust version is The Squad Server running?
On Windows, The Squad Server runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on The Squad Server?
On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does The Squad Server run its wipes?
Too few wipes of The Squad Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 2 hours.
Server tags
What do the server tags on The Squad Server mean?
The game's server browser reads the tags The Squad Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does The Squad Server appear?
You will find The Squad Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
What steps get you onto The Squad Server?
Enter client.connect 142.181.123.46:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.