Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players89,192 Active3,733 Wipes · 3 h415 48 h

Station XX-15268 · no signal

POOPOOLOOPOO

Offline 142.126.254.72:21001 checked 6d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15268 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average
206/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
287/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
764/ 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
45/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
861/ 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average
690/ 725
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on POOPOOLOOPOO?

A procedural map runs on POOPOOLOOPOO, generated by the game.

Which settings and rules apply on POOPOOLOOPOO?

The name of POOPOOLOOPOO gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on POOPOOLOOPOO right now?

No players are recorded on POOPOOLOOPOO at this moment; it is offline, and the last sighting was 6 days 20 hours ago. The population averaged 0 players over the past week.

How does POOPOOLOOPOO rank against other Rust servers?

The last seven days of player hours place POOPOOLOOPOO at #15,268, in the top 68% of all ranked servers.

Server facts

How reliably does POOPOOLOOPOO stay online?

As recorded now, POOPOOLOOPOO is not reachable, the last contact having been 6 days 20 hours ago. 18 of 168 hours in the last 7 full days were up time, 11% of the total. 20 October 2026 is when Rust Server Trends first recorded it.

Which region does POOPOOLOOPOO run from?

No region is published by POOPOOLOOPOO. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 142.126.254.72:21001 is the address it uses.

Which Rust version is POOPOOLOOPOO running?

On Linux, POOPOOLOOPOO runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does POOPOOLOOPOO run its wipes?

Too few wipes of POOPOOLOOPOO are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 17 hours is how long the current world has been running.

Server tags

What do the server tags on POOPOOLOOPOO mean?

These are the tags POOPOOLOOPOO publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does POOPOOLOOPOO appear?

These Rust Server Trends lists include POOPOOLOOPOO: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto POOPOOLOOPOO?

To join, enter client.connect 142.126.254.72:21001 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.