Station XX-15400 · no signal
Local Practice Server
Offline 141.98.255.141:28015 checked 1d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,400
- top 69%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Local Practice Server?
Local Practice Server uses a procedural map, which the game generates.
Which settings and rules apply on Local Practice Server?
No gather rate appears in the name of Local Practice Server. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Local Practice Server?
Local Practice Server is not responding at this moment and is offline, last seen 27 hours ago. The seven-day average for this server is 0 players.
How does Local Practice Server rank against other Rust servers?
The last seven days of player hours place Local Practice Server at #15,400, in the top 69% of all ranked servers.
Server facts
How reliably does Local Practice Server stay online?
As recorded now, Local Practice Server is not reachable, the last contact having been 27 hours ago. 27 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Local Practice Server hosted?
A region is not published by Local Practice Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 141.98.255.141:28015.
Which Rust version is Local Practice Server running?
Rust network protocol 2635 and build 168909 on Windows is what Local Practice Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does Local Practice Server run its wipes?
On record so far are too few of Local Practice Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 3 days 3 hours.
Server tags
What do the server tags on Local Practice Server mean?
The game's server browser reads the tags Local Practice Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Local Practice Server appear?
These Rust Server Trends lists include Local Practice Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto Local Practice Server?
To join, enter client.connect 141.98.255.141:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.