Rust Server TrendsSeismic network · station log
Recording Stations11,633 Players48,252 Active3,188 Wipes · 3 h102 48 h

Station XX-15627 · no signal

TEST-rust-013411

Offline 141.95.72.171:45011 checked 16d ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,627
top 71%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15627 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct13 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 01:39 UTC16d ago M0.0falling 0 – – running 1
Thu 1 Oct, 14:09 UTC26d ago M0.0rising 1 – 10.5 days 0
Thu 1 Oct, 04:24 UTC27d ago M0.0rising 1 – 0.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
480/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
277/ 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
30/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
34/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
148/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
55/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on TEST-rust-013411?

The procedural map on TEST-rust-013411 is size 3,000 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on TEST-rust-013411?

No gather rate appears in the name of TEST-rust-013411. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on TEST-rust-013411 right now?

TEST-rust-013411 is not responding at this moment and is offline, last seen 16 days 7 hours ago.

How does TEST-rust-013411 rank against other Rust servers?

Over the last seven days, TEST-rust-013411 recorded enough player hours to reach #15,627 worldwide, placing it in the top 71% of all ranked servers.

Operator and location

How reliably does TEST-rust-013411 stay online?

TEST-rust-013411 is down at the moment; the last recorded contact was 16 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 30 September 2026 is when Rust Server Trends first recorded it.

Where in the world is TEST-rust-013411 hosted?

Nothing about a region comes from TEST-rust-013411. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 141.95.72.171:45011.

Which Rust version is TEST-rust-013411 running?

On Linux, TEST-rust-013411 runs Rust network protocol 2634 and build 167398. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on TEST-rust-013411?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does TEST-rust-013411 wipe, and on which days?

No next wipe can be predicted for TEST-rust-013411, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 16 days 7 hours is how long the current world has been running.

Tags

What do the server tags on TEST-rust-013411 mean?

These are the tags TEST-rust-013411 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): It runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TEST-rust-013411 appear?

These Rust Server Trends lists include TEST-rust-013411: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to TEST-rust-013411?

To join, enter client.connect 141.95.72.171:45011 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build It runs game build 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.