Station XX-15425 · recording
Small Island - No EAC
Online 141.95.41.32:28015 checked 9m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,425
- top 69%
- Last wipe
- 156d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Small Island - No EAC?
Generated by the game, the map on Small Island - No EAC is procedural, size 3,000 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Small Island - No EAC?
The name of Small Island - No EAC gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC off, Valve's anti-cheat.
Player counts
What is the current population on Small Island - No EAC?
At this moment, Small Island - No EAC records 0 players across 50 slots. The seven-day average for this server is 0 players.
How does Small Island - No EAC rank against other Rust servers?
Over the last seven days, Small Island - No EAC recorded enough player hours to reach #15,425 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does Small Island - No EAC stay online?
Small Island - No EAC is up at the moment. Its reported uptime points to a restart about 5 days 10 hours ago. 128 of 168 hours in the last 7 full days were up time, 76% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does Small Island - No EAC hold a steady tick rate?
Its average server fps over the last 48 hours was 168, and it never dropped below 131. The world held up to 45,771 entities at its peak, buildings and deployables included. Its highest memory use was 2,659 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Small Island - No EAC run from?
A region is not published by Small Island - No EAC. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 141.95.41.32:28015.
Which Rust version is Small Island - No EAC running?
Small Island - No EAC is running Rust network protocol 2625 and build 151634 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Small Island - No EAC run its wipes?
Too few wipes of Small Island - No EAC are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 156 days 23 hours.
Server tags
What do the server tags on Small Island - No EAC mean?
Tags published by Small Island - No EAC and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2625 (Protocol): Game protocol 2625: to join, your game must match this version; cs151634 (Build): The game build is 151634; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Small Island - No EAC appear?
The Rust Server Trends lists that take in Small Island - No EAC are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to Small Island - No EAC?
To join, enter client.connect 141.95.41.32:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.