Rust Server TrendsSeismic network · station log
Recording Stations11,869 Players103,347 Active3,962 Wipes · 3 h552 48 h

Station XX-15289 · recording

A Shockbyte Rust Server

Online 141.95.13.34:29746 checked 12m ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15289 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average
314/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
383/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
950/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
47/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
980/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
774/ 800
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on A Shockbyte Rust Server right now?

At this moment, A Shockbyte Rust Server records 0 players across 40 slots. The population averaged 0 players over the past week.

How does A Shockbyte Rust Server rank against other Rust servers?

On player hours for the past week, A Shockbyte Rust Server sits at #15,289, which puts it inside the top 69% of every ranked server.

Server details

How reliably does A Shockbyte Rust Server stay online?

As recorded now, A Shockbyte Rust Server is running. Going by the uptime figure it reports, it restarted about 3 days 5 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 12 October 2026 is when Rust Server Trends first recorded it.

Does A Shockbyte Rust Server hold a steady tick rate?

The 48-hour average is 236 server fps; 220 is the lowest observed. The world held up to 8,286 entities at its peak, buildings and deployables included. It reached a ceiling of 3,424 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is A Shockbyte Rust Server hosted?

Nothing about a region comes from A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 141.95.13.34:29746 is the address it uses.

Which Rust version is A Shockbyte Rust Server running?

A Shockbyte Rust Server is running Rust network protocol 2634 and build 167584 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does A Shockbyte Rust Server wipe, and on which days?

On record so far are too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 1 hours is how long the current world has been running.

Server tags

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does A Shockbyte Rust Server appear?

You will find A Shockbyte Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to A Shockbyte Rust Server?

To join, enter client.connect 141.95.13.34:29746 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167584
Build The game build is 167584.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.