Station XX-4877 · recording
TheKeep Rust Server
Online 141.95.13.109:26143 checked 12m ago
- Players now
- 0/ 25
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #4,877
- top 22%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 11h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 25 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 19:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW27d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TheKeep Rust Server?
Generated by the game, the map on TheKeep Rust Server is procedural, size 4,000 with seed 265649668. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on TheKeep Rust Server?
The name of TheKeep Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.
Population
What is the current population on TheKeep Rust Server?
A reading taken now shows 0 players on TheKeep Rust Server, which has 25 slots. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 1 players.
How does TheKeep Rust Server rank against other Rust servers?
Over the last seven days, TheKeep Rust Server recorded enough player hours to reach #4,877 worldwide, placing it in the top 22% of all ranked servers.
Server facts
How reliably does TheKeep Rust Server stay online?
Right now, you can reach TheKeep Rust Server. Going by the uptime figure it reports, it restarted about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does TheKeep Rust Server hold a steady tick rate?
Its average server fps over the last 48 hours was 30, and it never dropped below 25. Buildings, deployables and all the rest of the world's entities brought it to a high of 131,319. Its highest memory use was 4,168 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is TheKeep Rust Server hosted?
A region is not published by TheKeep Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 141.95.13.109:26143.
What build of Rust does TheKeep Rust Server use?
Rust network protocol 2635 and build 168909 on Linux is what TheKeep Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on TheKeep Rust Server?
The recent wipes averaged a busiest count of 3 players. 41 hours after the latest wipe, the crowd peaked.
On what timetable does TheKeep Rust Server run its wipes?
Once a month TheKeep Rust Server wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 12 hours.
Tags
What do the server tags on TheKeep Rust Server mean?
These are the tags TheKeep Rust Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp25 (Max players): The server has 25 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TheKeep Rust Server appear?
These Rust Server Trends lists include TheKeep Rust Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to TheKeep Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 141.95.13.109:26143 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.