Rust Server TrendsSeismic network · station log
Recording Stations11,741 Players62,626 Active3,351 Wipes · 3 h195 48 h

Station EA-15323 · recording

Kairo City | 3x | Private

Online EA 141.148.195.208:28015 checked 11m ago

3x weekly wipes vanillamoddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,323
top 69% · #490 in EA
Last wipe
17d ago
weekly schedule
Next wipe
3d 4h
Sun 1 Nov, 16:31 UTC
Seismic record · station EA-15323 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 16:31 UTC, in 3d 4h. Its weekly schedule tag · low confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 3d 4hSun 1 Nov, 16:31 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 10d 4hSun 8 Nov, 16:31 UTC
  4. 17d 4hSun 15 Nov, 16:31 UTC
  5. 24d 4hSun 22 Nov, 16:31 UTC
  6. 31d 4hSun 29 Nov, 16:31 UTC
  7. 35d 7hThu 3 Dec, 19:00 UTCFW
  8. 38d 4hSun 6 Dec, 16:31 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 16:31 UTC17d ago M0.3rising 3 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Japan Tokyo - Limited Raid Hours |3x|PvP|JP EA · groups of 8+ · 3x · weekly · 40 on average
21/ 300
Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long EA · groups of 100+ · 3x · monthly · 7 on average
11/ 120
ASIA | RPG · Skills · NEW | Casual PvP | 2-5x | Wiped 10/22 EA · groups of 8+ · 5x · weekly · 3 on average
4/ 120
HQM.GG SEA 3x Monthly Solo Only - Skins - Pvp - ORP EA · groups of 8+ · 3x · monthly · 2 on average
2/ 75
|TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 EA · groups of 12+ · 2x · weekly · 2 on average
1/ 200
초보/농사/힐링 [ 놀자컴퍼니서버 ] PVE/24H/X3 EA · groups of 8+ · 3x · 1 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Kairo City | 3x | Private?

Generated by the game, the map on Kairo City | 3x | Private is procedural, size 2,250 with seed 1881201719. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Kairo City | 3x | Private?

Its name points to a gather rate of 3x on Kairo City | 3x | Private. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Kairo City | 3x | Private?

A reading taken now shows 0 players on Kairo City | 3x | Private, which has 10 slots. The population averaged 0 players over the past week.

How does Kairo City | 3x | Private rank against other Rust servers?

Kairo City | 3x | Private is #490 in Asia and #15,323 worldwide on the past week's player hours, within the top 69% of ranked servers.

Server details

How reliably does Kairo City | 3x | Private stay online?

Right now, you can reach Kairo City | 3x | Private. Its reported uptime points to a restart about 17 days 16 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 10 October 2026 is when Rust Server Trends first recorded it.

How well does Kairo City | 3x | Private perform under load?

The 48-hour average is 35 server fps; 8 is the lowest observed. At its highest, it carried 27,323 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,315 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Kairo City | 3x | Private run from?

In Asia Kairo City | 3x | Private lists itself, with the tag EA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 141.148.195.208:28015 is the address it uses.

What build of Rust does Kairo City | 3x | Private use?

On Linux, Kairo City | 3x | Private runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Kairo City | 3x | Private?

3 players, on average, was the busiest crowd at its recent wipes. 23 hours after the latest wipe, the crowd peaked.

How often does Kairo City | 3x | Private wipe, and on which days?

The prediction is taken from its tag, since Kairo City | 3x | Private has too few wipes on record to confirm the schedule. Sunday 1 November at 16:31 UTC is when its next wipe is due. 17 days 19 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on Kairo City | 3x | Private mean?

The game's server browser reads the tags Kairo City | 3x | Private publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): East Asia is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Kairo City | 3x | Private appear?

You will find Kairo City | 3x | Private on the following Rust Server Trends lists: 3x Rust servers, by live population and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.

How to join

How do you connect to Kairo City | 3x | Private?

To join, enter client.connect 141.148.195.208:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,EA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia East Asia is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.