Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players35,735 Active2,880 Wipes · 3 h74 48 h

Station XX-3360 · recording

Four Horsman ZA | x5 PVE | Raidable Base | Heli and More

Online 141.11.59.200:10011 checked 13m ago

5x moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 8
Rank
#3,360
top 15%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-3360 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−6into Wed 19:00 UTC
Peak · 48 h
8most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.9 daysbetween real wipes
wipe-day peak
7players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Mon 26 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 45 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 15:11 UTC2d ago M0.8rising 7 – running 1
Mon 12 Oct, 17:54 UTC16d ago M0.8rising 7 halved by day 3 13.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WEREWOLF GAMING.CO 5x Solo/Duo/Trio/Quad/Max 5|TP|Lootx5|WIPED EU · groups of 5 · 5x · biweekly · 49 on average
12/ 200
WEREWOLF GAMING.CO 5x Weekly Saturdays|TP|Share BPs|Loot x5| EU · groups of 6 · 5x · weekly · 13 on average
1/ 200
[RU] YMX RUST X5 MAX5 EU · groups of 5 · 5x · monthly · 3 on average
1/ 50
[EU] RustyLife 5x Solo/Duo/Trio/Quad/Max 5 | x5 EU · groups of 5 · 5x · weekly · 2 on average
0/ 100
URAGAN RUST | X5 | MAX 5 groups of 5 · 5x · monthly · 1 on average
0/ 100
ARTEMIS CSQ 5x EU MAX5 KITS HOMES EVENTS EU · groups of 5 · 5x · weekly · 1 on average
0/ 70
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Four Horsman ZA | x5 PVE | Raidable Base | Heli and More?

Four Horsman ZA | x5 PVE | Raidable Base | Heli and More runs a procedural map of size 3,500 with seed 669132340, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Four Horsman ZA | x5 PVE | Raidable Base | Heli and More?

Going by its name, Four Horsman ZA | x5 PVE | Raidable Base | Heli and More runs 5x gather. Up to 6 players can be in a group. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Four Horsman ZA | x5 PVE | Raidable Base | Heli and More?

0 of the 50 slots on Four Horsman ZA | x5 PVE | Raidable Base | Heli and More are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 8. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 8 players.

How does Four Horsman ZA | x5 PVE | Raidable Base | Heli and More rank against other Rust servers?

Over the last seven days, Four Horsman ZA | x5 PVE | Raidable Base | Heli and More recorded enough player hours to reach #3,360 worldwide, placing it in the top 15% of all ranked servers.

Server details

How reliably does Four Horsman ZA | x5 PVE | Raidable Base | Heli and More stay online?

As recorded now, Four Horsman ZA | x5 PVE | Raidable Base | Heli and More is running. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Four Horsman ZA | x5 PVE | Raidable Base | Heli and More hosted?

No region tag comes from Four Horsman ZA | x5 PVE | Raidable Base | Heli and More, though the name points to Africa. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 141.11.59.200:10011.

What build of Rust does Four Horsman ZA | x5 PVE | Raidable Base | Heli and More use?

Rust network protocol 2635 and build 168909 on Linux is what Four Horsman ZA | x5 PVE | Raidable Base | Heli and More runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Four Horsman ZA | x5 PVE | Raidable Base | Heli and More?

On average, the busiest point of its recent wipes drew 7 players. 45 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

On what timetable does Four Horsman ZA | x5 PVE | Raidable Base | Heli and More run its wipes?

The rhythm of Four Horsman ZA | x5 PVE | Raidable Base | Heli and More cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 15 hours.

Lists and tags

What do the server tags on Four Horsman ZA | x5 PVE | Raidable Base | Heli and More mean?

The game's server browser reads the tags Four Horsman ZA | x5 PVE | Raidable Base | Heli and More publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts6 (Group limit): Teams are capped at 6 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Four Horsman ZA | x5 PVE | Raidable Base | Heli and More appear?

These Rust Server Trends lists include Four Horsman ZA | x5 PVE | Raidable Base | Heli and More: 5x Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Africa; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 5x.

How to join

How do you connect to Four Horsman ZA | x5 PVE | Raidable Base | Heli and More?

You can connect by pressing F1 in Rust and typing client.connect 141.11.59.200:10011 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/PTSW2SQhs.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts6
Group limit Teams are capped at 6 players.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.