Rust Server TrendsSeismic network · station log
Recording Stations11,604 Players40,223 Active2,874 Wipes · 3 h140 48 h

Station XX-15145 · no signal

CCCP Rust Server

Offline 140.118.215.7:28015 checked 9d ago

Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,145
top 69%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15145 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
5players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 17:37 UTC21d ago M0.7rising 5 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 467 on average
81/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average
109/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
210/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
12/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
245/ 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 260 on average
466/ 475
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on CCCP Rust Server?

The map on CCCP Rust Server is procedural, produced by the game.

Which settings and rules apply on CCCP Rust Server?

The name of CCCP Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on CCCP Rust Server?

No players are recorded on CCCP Rust Server at this moment; it is offline, and the last sighting was 9 days 14 hours ago.

How does CCCP Rust Server rank against other Rust servers?

The last seven days of player hours place CCCP Rust Server at #15,145, in the top 69% of all ranked servers.

Operator and location

How reliably does CCCP Rust Server stay online?

No contact with CCCP Rust Server right now, and the last recorded contact was 9 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 8 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is CCCP Rust Server hosted?

Nothing about a region comes from CCCP Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 140.118.215.7:28015.

Which Rust version is CCCP Rust Server running?

CCCP Rust Server is running Rust network protocol 2634 and build 167058 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on CCCP Rust Server?

On average, the busiest point of its recent wipes drew 5 players. 21 hours after the latest wipe, the crowd peaked.

How often does CCCP Rust Server wipe, and on which days?

On record so far are too few of CCCP Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 22 days.

Server tags

What do the server tags on CCCP Rust Server mean?

These are the tags CCCP Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does CCCP Rust Server appear?

You will find CCCP Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to CCCP Rust Server?

Enter client.connect 140.118.215.7:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The server has 15 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167058
Build Game build: 167058.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.