Rust Server TrendsSeismic network · station log
Recording Stations11,691 Players50,606 Active3,291 Wipes · 3 h139 48 h

Station XX-15409 · recording

SuperChicken Rust

Online 14.203.94.98:28015 checked 10m ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
144d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15409 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
370/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
23/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
45/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
170/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
67/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
71/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on SuperChicken Rust?

SuperChicken Rust runs a procedural map of size 5,000 with seed 65133794, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on SuperChicken Rust?

The name of SuperChicken Rust gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on SuperChicken Rust?

0 of the 20 slots on SuperChicken Rust are filled right now. Averaged across the last seven days, the population was 0 players.

How does SuperChicken Rust rank against other Rust servers?

The last seven days of player hours place SuperChicken Rust at #15,409, in the top 69% of all ranked servers.

Operator and location

How reliably does SuperChicken Rust stay online?

Right now, you can reach SuperChicken Rust. Going by the uptime figure it reports, it restarted about 4 days 16 hours ago. It was up 86% of the time across the last 7 full days: 144 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does SuperChicken Rust hold a steady tick rate?

Across the last 48 hours it averaged 33 server fps, with a floor of 9. Buildings, deployables and all the rest of the world's entities brought it to a high of 144,294. Its highest memory use was 5,068 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is SuperChicken Rust hosted?

No region is published by SuperChicken Rust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 14.203.94.98:28015 is the address it uses.

What build of Rust does SuperChicken Rust use?

Rust network protocol 2627 and build 153611 on Linux is what SuperChicken Rust runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does SuperChicken Rust run its wipes?

The rhythm of SuperChicken Rust cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 144 days 20 hours.

Tags

What do the server tags on SuperChicken Rust mean?

These are the tags SuperChicken Rust publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2627 (Protocol): Game protocol 2627: to join, your game must match this version; cs153611 (Build): Game build: 153611; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SuperChicken Rust appear?

The Rust Server Trends lists that take in SuperChicken Rust are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to SuperChicken Rust?

To join, enter client.connect 14.203.94.98:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2627,gmrust,cs153611,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2627
Protocol Game protocol 2627: to join, your game must match this version.
cs153611
Build Game build: 153611.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.