Station XX-13365 · no signal
ServerNameC
Offline 14.20.135.10:28015 checked 42d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,365
- no region published
- Last wipe
- 44d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on ServerNameC?
A procedural map runs on ServerNameC, generated by the game.
Which settings and rules apply on ServerNameC?
No gather rate appears in the name of ServerNameC. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on ServerNameC?
A reading taken now finds ServerNameC offline; the most recent activity was 42 days 17 hours ago.
How does ServerNameC rank against other Rust servers?
The last seven days of player hours place ServerNameC at #13,365, in the top – of all ranked servers.
Server facts
How reliably does ServerNameC stay online?
ServerNameC is down at the moment; the last recorded contact was 42 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 16 September 2026 is when Rust Server Trends first recorded it.
Which region does ServerNameC run from?
Nothing about a region comes from ServerNameC. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 14.20.135.10:28015.
What build of Rust does ServerNameC use?
Rust network protocol 2633 and build 163794 on Windows is what ServerNameC runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does ServerNameC wipe, and on which days?
Too few wipes of ServerNameC are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 44 days 19 hours.
Lists and tags
What do the server tags on ServerNameC mean?
The game's server browser reads the tags ServerNameC publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does ServerNameC appear?
The Rust Server Trends lists that take in ServerNameC are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto ServerNameC?
To join, enter client.connect 14.20.135.10:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.