Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players35,972 Active2,914 Wipes · 3 h94 48 h

Station XX-13884 · no signal

sagsever

Offline 14.153.81.248:28015 checked 24d ago

Connect
Players now
1/ 4
25% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,884
top 61%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13884 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 06:08 UTC25d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average
160/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
95/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
15/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average
17/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
15/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average
17/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on sagsever?

The map on sagsever is procedural, produced by the game.

Which settings and rules apply on sagsever?

You will find no gather rate in the name of sagsever. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on sagsever?

A reading taken now finds sagsever offline; the most recent activity was 24 days 21 hours ago.

How does sagsever rank against other Rust servers?

The last seven days of player hours place sagsever at #13,884, in the top 61% of all ranked servers.

Server facts

How reliably does sagsever stay online?

sagsever is down at the moment; the last recorded contact was 24 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 30 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is sagsever hosted?

A region is not published by sagsever. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 14.153.81.248:28015.

Which Rust version is sagsever running?

sagsever is running Rust network protocol 2634 and build 166652 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on sagsever?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does sagsever wipe, and on which days?

On record so far are too few of sagsever's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 25 days 20 hours.

Server tags

What do the server tags on sagsever mean?

Tags published by sagsever and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does sagsever appear?

These Rust Server Trends lists include sagsever: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to sagsever?

To join, enter client.connect 14.153.81.248:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp4
Max players 4 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.