Station XX-9909 · no signal
infitity connect Test
Offline 14.132.236.31:28015 checked 13d ago
- Players now
- 4/ 30
- 13% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #9,909
- top 46%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 4of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on infitity connect Test?
Generated by the game, the map on infitity connect Test is procedural, size 4,500 with seed 822836657. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on infitity connect Test?
You will find no gather rate in the name of infitity connect Test. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on infitity connect Test?
A reading taken now finds infitity connect Test offline; the most recent activity was 13 days 18 hours ago.
How does infitity connect Test rank against other Rust servers?
On player hours for the past week, infitity connect Test sits at #9,909, which puts it inside the top 46% of every ranked server.
Server facts
How reliably does infitity connect Test stay online?
As recorded now, infitity connect Test is not reachable, the last contact having been 13 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 16 October 2026 is when Rust Server Trends first recorded it.
Where in the world is infitity connect Test hosted?
No region is published by infitity connect Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 14.132.236.31:28015 is the address it uses.
Which Rust version is infitity connect Test running?
Rust network protocol 2634 and build 167781 on Windows is what infitity connect Test runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does infitity connect Test wipe, and on which days?
Too few wipes of infitity connect Test are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 13 days 19 hours.
Lists and tags
What do the server tags on infitity connect Test mean?
Tags published by infitity connect Test and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp30 (Max players): 30 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does infitity connect Test appear?
You will find infitity connect Test on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto infitity connect Test?
To join, enter client.connect 14.132.236.31:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.