Rust Server TrendsSeismic network · station log
Recording Stations11,736 Players50,841 Active3,279 Wipes · 3 h118 48 h

Station XX-15349 · recording

1

Online 139.99.68.203:28015 checked 10m ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
70d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 5 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
303/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
193/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
36/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
21/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
46/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
59/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 1?

The procedural map on 1 is size 6,000 with seed 6543523, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on 1?

The name of 1 gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on 1 right now?

0 of the 5 slots on 1 are filled right now. The population averaged 0 players over the past week.

How does 1 rank against other Rust servers?

Over the last seven days, 1 recorded enough player hours to reach #15,349 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does 1 stay online?

1 is up at the moment. The uptime it reports puts its last restart about 10 days 13 hours ago. 144 of 168 hours in the last 7 full days were up time, 86% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does 1 perform under load?

Across the last 48 hours it averaged 99 server fps, with a floor of 79. At its highest, it carried 214,193 entities: buildings, deployables and the world's other contents. Its highest memory use was 6,254 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does 1 run from?

No region is published by 1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 139.99.68.203:28015 is the address it uses.

Which Rust version is 1 running?

Rust network protocol 2632 and build 161125 on Linux is what 1 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does 1 wipe, and on which days?

Too few wipes of 1 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 70 days 5 hours is how long the current world has been running.

Lists and tags

What do the server tags on 1 mean?

Tags published by 1 and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): To connect, your game must be on the same protocol, 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 1 appear?

These Rust Server Trends lists include 1: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to 1?

Enter client.connect 139.99.68.203:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2632,gmvanilla,cs161125,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp5
Max players 5 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2632
Protocol To connect, your game must be on the same protocol, 2632.
cs161125
Build The game build is 161125.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.