Station XX-13508 · recording
10x Land Down Under
Online 139.99.142.185:26213 checked 11m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #13,508
- top 61%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- 7d 4h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Wed 10:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
- usual gap
- 21 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 9d 18hSun 8 Nov, 09:28 UTC
- 30d 18hSun 29 Nov, 09:28 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 09:28 UTC11d ago | M0.3▲rising | 2 | – | running | 0 | |
| Sun 27 Sep, 09:59 UTC32d ago | M0.0■steady | 2 | halved by day 1 | 21 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on 10x Land Down Under?
The procedural map on 10x Land Down Under is size 3,000 with seed 383077352, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on 10x Land Down Under?
10x gather is what 10x Land Down Under runs, judging by its name. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on 10x Land Down Under?
0 of the 40 slots on 10x Land Down Under are filled right now. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 0 players.
How does 10x Land Down Under rank against other Rust servers?
Over the last seven days, 10x Land Down Under recorded enough player hours to reach #13,508 worldwide, placing it in the top 61% of all ranked servers.
Server facts
How reliably does 10x Land Down Under stay online?
Right now, you can reach 10x Land Down Under. Its reported uptime points to a restart about 33 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Does 10x Land Down Under hold a steady tick rate?
Its average server fps over the last 48 hours was 158, and it never dropped below 29. At its highest, it carried 53,697 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,748 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does 10x Land Down Under run from?
No region is published by 10x Land Down Under. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 139.99.142.185:26213.
Which Rust version is 10x Land Down Under running?
On Linux, 10x Land Down Under runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on 10x Land Down Under?
The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 1 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
How often does 10x Land Down Under wipe, and on which days?
At 10x Land Down Under the wipes follow a every 3 weeks on Sunday at 09:28 UTC rhythm. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 11 days 4 hours.
Lists and tags
What do the server tags on 10x Land Down Under mean?
These are the tags 10x Land Down Under publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 10x Land Down Under appear?
The Rust Server Trends lists that take in 10x Land Down Under are: 10x Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
How to join
What steps get you onto 10x Land Down Under?
You can connect by pressing F1 in Rust and typing client.connect 139.99.142.185:26213 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.