Station XX-15973 · no signal
Aussie Chill Rust
Offline 139.99.142.184:23684 checked 26d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,973
- top 70%
- Last wipe
- 46d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Aussie Chill Rust?
Aussie Chill Rust runs a procedural map of size 2,250 with seed 1, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Aussie Chill Rust?
The name of Aussie Chill Rust gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Aussie Chill Rust right now?
No players are recorded on Aussie Chill Rust at this moment; it is offline, and the last sighting was 26 days 16 hours ago.
How does Aussie Chill Rust rank against other Rust servers?
The last seven days of player hours place Aussie Chill Rust at #15,973, in the top 70% of all ranked servers.
Server details
How reliably does Aussie Chill Rust stay online?
As recorded now, Aussie Chill Rust is not reachable, the last contact having been 26 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Aussie Chill Rust run from?
No region is published by Aussie Chill Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 139.99.142.184:23684 is the address it uses.
Which Rust version is Aussie Chill Rust running?
Rust network protocol 2633 and build 165217 on Linux is what Aussie Chill Rust runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Aussie Chill Rust wipe, and on which days?
Too few wipes of Aussie Chill Rust are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 46 days 21 hours.
Lists and tags
What do the server tags on Aussie Chill Rust mean?
Tags published by Aussie Chill Rust and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Aussie Chill Rust appear?
You will find Aussie Chill Rust on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto Aussie Chill Rust?
You can connect by pressing F1 in Rust and typing client.connect 139.99.142.184:23684 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.