Rust Server TrendsSeismic network · station log
Recording Stations11,847 Players98,341 Active3,870 Wipes · 3 h535 48 h

Station EU-15558 · no signal

Just chill. Vanilla.

Offline EU 138.226.237.158:28015 checked 35d ago

biweekly wipes vanillamoddedcarbon
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,558
top 71% · #2507 in EU
Last wipe
35d ago
biweekly schedule
Next wipe
6d 3h
Wed 4 Nov, 23:40 UTC
Seismic record · station EU-15558 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 23:40 UTC, in 6d 3h. Its biweekly schedule tag · low confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 6d 3hWed 4 Nov, 23:40 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 20d 3hWed 18 Nov, 23:40 UTC
  4. 34d 3hWed 2 Dec, 23:40 UTC
  5. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 23 Sep, 23:40 UTC35d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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6/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 9 on average
6/ 200
[ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026) EU · groups of 16+ · biweekly · 4 on average
13/ 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average
8/ 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average
3/ 300
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 EU · groups of 8+ · biweekly · 2 on average
4/ 80
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Just chill. Vanilla.?

The procedural map on Just chill. Vanilla. is size 3,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Just chill. Vanilla.?

The name of Just chill. Vanilla. gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Just chill. Vanilla. right now?

No players are recorded on Just chill. Vanilla. at this moment; it is offline, and the last sighting was 35 days 18 hours ago.

How does Just chill. Vanilla. rank against other Rust servers?

Just chill. Vanilla. is #2,507 in Europe and #15,558 worldwide on the past week's player hours, within the top 71% of ranked servers.

Server details

How reliably does Just chill. Vanilla. stay online?

Just chill. Vanilla. is down at the moment; the last recorded contact was 35 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Where in the world is Just chill. Vanilla. hosted?

In Europe Just chill. Vanilla. lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 138.226.237.158:28015.

Which Rust version is Just chill. Vanilla. running?

Just chill. Vanilla. is running Rust network protocol 2633 and build 165217 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Just chill. Vanilla.?

0 players, on average, was the busiest crowd at its recent wipes. 2 hours after the latest wipe, the crowd peaked.

On what timetable does Just chill. Vanilla. run its wipes?

The prediction follows its tag, because too few of Just chill. Vanilla.'s wipes are on record to confirm its schedule. The date of its next wipe is Wednesday 4 November at 23:40 UTC. The present world dates from 35 days 20 hours. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on Just chill. Vanilla. mean?

Tags published by Just chill. Vanilla. and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Just chill. Vanilla. appear?

These Rust Server Trends lists include Just chill. Vanilla.: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

What steps get you onto Just chill. Vanilla.?

Enter client.connect 138.226.237.158:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,^v,EU,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.