Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players73,970 Active3,706 Wipes · 3 h107 48 h

Station XX-15348 · no signal

ToveRust | 2x Biweekly | 4 Man | QoL | EU

Offline 138.201.52.150:28015 checked 6d ago

2x moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15348 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.1 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 18:07 UTC6d ago M0.0steady 0 – – running 0
Mon 19 Oct, 16:49 UTC9d ago M0.0steady 2 – 3.1 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 787 on average
714/ 1000
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 588 on average
456/ 700
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 344 on average
254/ 385
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 319 on average
1014/ 1550
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 310 on average
191/ 1000
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 300 on average
79/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ToveRust | 2x Biweekly | 4 Man | QoL | EU?

The procedural map on ToveRust | 2x Biweekly | 4 Man | QoL | EU is size 3,500 with seed 1107713870, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on ToveRust | 2x Biweekly | 4 Man | QoL | EU?

2x gather is what ToveRust | 2x Biweekly | 4 Man | QoL | EU runs, judging by its name. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on ToveRust | 2x Biweekly | 4 Man | QoL | EU right now?

ToveRust | 2x Biweekly | 4 Man | QoL | EU is not responding at this moment and is offline, last seen 6 days 3 hours ago. The seven-day average for this server is 0 players.

How does ToveRust | 2x Biweekly | 4 Man | QoL | EU rank against other Rust servers?

The last seven days of player hours place ToveRust | 2x Biweekly | 4 Man | QoL | EU at #15,348, in the top 69% of all ranked servers.

Server details

How reliably does ToveRust | 2x Biweekly | 4 Man | QoL | EU stay online?

As recorded now, ToveRust | 2x Biweekly | 4 Man | QoL | EU is not reachable, the last contact having been 6 days 3 hours ago. 1 of 168 hours in the last 7 full days were up time, 1% of the total. On 19 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does ToveRust | 2x Biweekly | 4 Man | QoL | EU run from?

The name of ToveRust | 2x Biweekly | 4 Man | QoL | EU points to Europe, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 138.201.52.150:28015 is the address it uses.

Which Rust version is ToveRust | 2x Biweekly | 4 Man | QoL | EU running?

Rust network protocol 2634 and build 168909 on Linux is what ToveRust | 2x Biweekly | 4 Man | QoL | EU runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on ToveRust | 2x Biweekly | 4 Man | QoL | EU?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

How often does ToveRust | 2x Biweekly | 4 Man | QoL | EU wipe, and on which days?

Too few wipes of ToveRust | 2x Biweekly | 4 Man | QoL | EU are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 6 days 3 hours.

Tags

What do the server tags on ToveRust | 2x Biweekly | 4 Man | QoL | EU mean?

Tags published by ToveRust | 2x Biweekly | 4 Man | QoL | EU and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ToveRust | 2x Biweekly | 4 Man | QoL | EU appear?

These Rust Server Trends lists include ToveRust | 2x Biweekly | 4 Man | QoL | EU: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Connecting

What steps get you onto ToveRust | 2x Biweekly | 4 Man | QoL | EU?

Enter client.connect 138.201.52.150:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.