Rust Server TrendsSeismic network · station log
Recording Stations11,874 Players88,657 Active4,001 Wipes · 3 h163 48 h

Station EU-14573 · recording

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases

Online EU 138.201.251.196:28045 checked 13m ago

biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 74
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,573
top 66% · #2501 in EU
Last wipe
25d ago
biweekly schedule
Next wipe
2d 21h
Fri 30 Oct, 17:26 UTC
Seismic record · station EU-14573 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 74 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 17:26 UTC, in 2d 21h. Its biweekly schedule tag · low confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 2d 21hFri 30 Oct, 17:26 UTC
  2. 8d 22hThu 5 Nov, 19:00 UTCFW
  3. 16d 21hFri 13 Nov, 17:26 UTC
  4. 30d 21hFri 27 Nov, 17:26 UTC
  5. 36d 22hThu 3 Dec, 19:00 UTCFW
  6. 44d 21hFri 11 Dec, 17:26 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 17:26 UTC25d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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12/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 7 on average
13/ 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 5 on average
2/ 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average
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#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average
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[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL EU · groups of 8+ · biweekly · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases runs a procedural map of size 4,096 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Battlefront.

Which settings and rules apply on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

You will find no gather rate in the name of FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases right now?

0 of the 74 slots on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases rank against other Rust servers?

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases is #2,501 in Europe and #14,573 worldwide on the past week's player hours, within the top 66% of ranked servers.

Server facts

How reliably does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases stay online?

As recorded now, FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases is running. The uptime it reports puts its last restart about 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases hold a steady tick rate?

Across the last 48 hours it averaged 87 server fps, with a floor of 65. At its highest, it carried 109,854 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,150 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases run from?

With its EU tag, FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 138.201.251.196:28045 is the address it uses.

What build of Rust does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases use?

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

The recent wipes averaged a busiest count of 2 players. 44 hours into the latest wipe, the crowd reached its peak.

On what timetable does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases run its wipes?

The prediction follows its tag, because too few of FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases's wipes are on record to confirm its schedule. Friday 30 October at 17:26 UTC is when its next wipe is due. 25 days 1 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases mean?

These are the tags FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp74 (Max players): Slots: 74; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases appear?

These Rust Server Trends lists include FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Connecting

How do you connect to FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

To join, enter client.connect 138.201.251.196:28045 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://weoxide.host is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp74,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp74
Max players Slots: 74.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.