Station XX-15149 · no signal
Test_Dev_Server_Neruxnetzwerk
Offline 138.201.226.233:28023 checked 45d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,149
- no region published
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Test_Dev_Server_Neruxnetzwerk?
Test_Dev_Server_Neruxnetzwerk uses a procedural map, which the game generates.
Which settings and rules apply on Test_Dev_Server_Neruxnetzwerk?
You will find no gather rate in the name of Test_Dev_Server_Neruxnetzwerk. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Test_Dev_Server_Neruxnetzwerk?
Test_Dev_Server_Neruxnetzwerk is not responding at this moment and is offline, last seen 45 days 3 hours ago.
How does Test_Dev_Server_Neruxnetzwerk rank against other Rust servers?
The last seven days of player hours place Test_Dev_Server_Neruxnetzwerk at #15,149, in the top – of all ranked servers.
Server facts
How reliably does Test_Dev_Server_Neruxnetzwerk stay online?
No contact with Test_Dev_Server_Neruxnetzwerk right now, and the last recorded contact was 45 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Test_Dev_Server_Neruxnetzwerk run from?
Nothing about a region comes from Test_Dev_Server_Neruxnetzwerk. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 138.201.226.233:28023.
Which Rust version is Test_Dev_Server_Neruxnetzwerk running?
On Linux, Test_Dev_Server_Neruxnetzwerk runs Rust network protocol 2633 and build 162929. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Test_Dev_Server_Neruxnetzwerk run its wipes?
The rhythm of Test_Dev_Server_Neruxnetzwerk cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 54 days 6 hours.
Server tags
What do the server tags on Test_Dev_Server_Neruxnetzwerk mean?
These are the tags Test_Dev_Server_Neruxnetzwerk publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs162929 (Build): Game build: 162929; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Test_Dev_Server_Neruxnetzwerk appear?
You will find Test_Dev_Server_Neruxnetzwerk on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto Test_Dev_Server_Neruxnetzwerk?
You can connect by pressing F1 in Rust and typing client.connect 138.201.226.233:28023 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.