Rust Server TrendsSeismic network · station log
Recording Stations11,626 Players40,809 Active2,991 Wipes · 3 h88 48 h

Station XX-15339 · no signal

HazeRust 2x | Modded Loot+ | Just Wiped

Offline 138.201.16.23:28015 checked 1d ago

2x moddedcarbon
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15339 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123408:0010:0012:0015:0017:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020008:0010:0012:0015:0017:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 20:24 UTC24d ago M0.0steady 0 – running 0
Wed 16 Sep, 20:36 UTC42d ago M0.0steady 0 – 18 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 810 on average
443/ 400
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 601 on average
230/ 150
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 373 on average
80/ 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average
66/ 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 330 on average
902/ 870
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average
89/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on HazeRust 2x | Modded Loot+ | Just Wiped?

Generated by the game, the map on HazeRust 2x | Modded Loot+ | Just Wiped is procedural, size 4,000 with seed 1. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on HazeRust 2x | Modded Loot+ | Just Wiped?

2x gather is what HazeRust 2x | Modded Loot+ | Just Wiped runs, judging by its name. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on HazeRust 2x | Modded Loot+ | Just Wiped right now?

HazeRust 2x | Modded Loot+ | Just Wiped is not responding at this moment and is offline, last seen 36 hours ago. Averaged across the last seven days, the population was 0 players.

How does HazeRust 2x | Modded Loot+ | Just Wiped rank against other Rust servers?

Over the last seven days, HazeRust 2x | Modded Loot+ | Just Wiped recorded enough player hours to reach #15,339 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does HazeRust 2x | Modded Loot+ | Just Wiped stay online?

As recorded now, HazeRust 2x | Modded Loot+ | Just Wiped is not reachable, the last contact having been 36 hours ago. The uptime it reports puts its last restart about 4 days 10 hours ago. It was up 83% of the time across the last 7 full days: 140 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does HazeRust 2x | Modded Loot+ | Just Wiped hold a steady tick rate?

The 48-hour average is 142 server fps; 119 is the lowest observed. At its highest, it carried 95,635 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,799 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does HazeRust 2x | Modded Loot+ | Just Wiped run from?

A region is not published by HazeRust 2x | Modded Loot+ | Just Wiped. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 138.201.16.23:28015.

What build of Rust does HazeRust 2x | Modded Loot+ | Just Wiped use?

On Linux, HazeRust 2x | Modded Loot+ | Just Wiped runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on HazeRust 2x | Modded Loot+ | Just Wiped?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does HazeRust 2x | Modded Loot+ | Just Wiped run its wipes?

Too few wipes of HazeRust 2x | Modded Loot+ | Just Wiped are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 24 days 11 hours.

Lists and tags

What do the server tags on HazeRust 2x | Modded Loot+ | Just Wiped mean?

These are the tags HazeRust 2x | Modded Loot+ | Just Wiped publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): 150 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does HazeRust 2x | Modded Loot+ | Just Wiped appear?

The Rust Server Trends lists that take in HazeRust 2x | Modded Loot+ | Just Wiped are: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

How to join

How do you connect to HazeRust 2x | Modded Loot+ | Just Wiped?

To join, enter client.connect 138.201.16.23:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players 150 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.