Rust Server TrendsSeismic network · station log
Recording Stations11,771 Players77,302 Active3,736 Wipes · 3 h136 48 h

Station XX-15432 · no signal

Dutyk Server

Offline 138.2.157.41:28015 checked 5d ago

Connect
Players now
0/ 67
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15432 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 67 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
638/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
457/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 307 on average
38/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 306 on average
54/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
136/ 175
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 265 on average
211/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Dutyk Server?

Dutyk Server uses a procedural map, which the game generates.

Which settings and rules apply on Dutyk Server?

No gather rate appears in the name of Dutyk Server. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.

Player counts

What is the current population on Dutyk Server?

Dutyk Server is not responding at this moment and is offline, last seen 5 days 21 hours ago. The population averaged 0 players over the past week.

How does Dutyk Server rank against other Rust servers?

The last seven days of player hours place Dutyk Server at #15,432, in the top 69% of all ranked servers.

Server details

How reliably does Dutyk Server stay online?

Dutyk Server is down at the moment; the last recorded contact was 5 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 2, or 1% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Which region does Dutyk Server run from?

Nothing about a region comes from Dutyk Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 138.2.157.41:28015.

What build of Rust does Dutyk Server use?

Dutyk Server is running Rust network protocol 2635 and build 168877 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Dutyk Server run its wipes?

The rhythm of Dutyk Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 33 days 18 hours.

Tags

What do the server tags on Dutyk Server mean?

Tags published by Dutyk Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp67 (Max players): 67 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168877 (Build): It runs game build 168877; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Dutyk Server appear?

These Rust Server Trends lists include Dutyk Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Dutyk Server?

Enter client.connect 138.2.157.41:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp67,ptrak,$r?,v2635,gmrust,cs168877,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp67
Max players 67 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168877
Build It runs game build 168877.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.