Station XX-15295 · no signal
Local Rust 2633 - Large 6000
Offline 138.124.38.65:28015 checked 11d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,295
- top 70%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Local Rust 2633 - Large 6000?
A procedural map runs on Local Rust 2633 - Large 6000, generated by the game.
Which settings and rules apply on Local Rust 2633 - Large 6000?
You will find no gather rate in the name of Local Rust 2633 - Large 6000. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC off, Valve's anti-cheat.
Population
How many players are recorded on Local Rust 2633 - Large 6000 right now?
Local Rust 2633 - Large 6000 is not responding at this moment and is offline, last seen 11 days 12 hours ago.
How does Local Rust 2633 - Large 6000 rank against other Rust servers?
The last seven days of player hours place Local Rust 2633 - Large 6000 at #15,295, in the top 70% of all ranked servers.
Operator and location
How reliably does Local Rust 2633 - Large 6000 stay online?
Local Rust 2633 - Large 6000 is down at the moment; the last recorded contact was 11 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.
Where in the world is Local Rust 2633 - Large 6000 hosted?
A region is not published by Local Rust 2633 - Large 6000. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 138.124.38.65:28015.
What build of Rust does Local Rust 2633 - Large 6000 use?
Rust network protocol 2633 and build 165217 on Windows is what Local Rust 2633 - Large 6000 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Local Rust 2633 - Large 6000 run its wipes?
On record so far are too few of Local Rust 2633 - Large 6000's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 11 days 12 hours.
Tags
What do the server tags on Local Rust 2633 - Large 6000 mean?
The game's server browser reads the tags Local Rust 2633 - Large 6000 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Local Rust 2633 - Large 6000 appear?
The Rust Server Trends lists that take in Local Rust 2633 - Large 6000 are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to Local Rust 2633 - Large 6000?
To join, enter client.connect 138.124.38.65:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.