Rust Server TrendsSeismic network · station log
Recording Stations11,600 Players39,840 Active2,868 Wipes · 3 h129 48 h

Station XX-16084 · no signal

auto-dump

Offline 136.80.77.112:28015 checked 28d ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,084
top 69%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16084 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 472 on average
76/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average
96/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
206/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
10/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
248/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 259 on average
429/ 375
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on auto-dump?

The map on auto-dump is procedural, produced by the game.

Which settings and rules apply on auto-dump?

The name of auto-dump gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.

Population

How many players are recorded on auto-dump right now?

A reading taken now finds auto-dump offline; the most recent activity was 28 days 11 hours ago.

How does auto-dump rank against other Rust servers?

The last seven days of player hours place auto-dump at #16,084, in the top 69% of all ranked servers.

Server details

How reliably does auto-dump stay online?

auto-dump is down at the moment; the last recorded contact was 28 days 11 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Where in the world is auto-dump hosted?

A region is not published by auto-dump. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 136.80.77.112:28015.

What build of Rust does auto-dump use?

Rust network protocol 2634 and build 166494 on Windows is what auto-dump runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does auto-dump wipe, and on which days?

On record so far are too few of auto-dump's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 28 days 11 hours.

Lists and tags

What do the server tags on auto-dump mean?

These are the tags auto-dump publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does auto-dump appear?

The Rust Server Trends lists that take in auto-dump are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto auto-dump?

To join, enter client.connect 136.80.77.112:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166494
Build Game build: 166494.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.