Rust Server TrendsSeismic network · station log
Recording Stations11,628 Players37,815 Active2,951 Wipes · 3 h103 48 h

Station XX-13552 · no signal

My LAN Rust Server

Offline 136.60.74.134:28015 checked 2d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#13,552
top 61%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13552 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average
307/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average
20/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average
18/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
196/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
98/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
28/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My LAN Rust Server?

The map on My LAN Rust Server is procedural, produced by the game.

Which settings and rules apply on My LAN Rust Server?

You will find no gather rate in the name of My LAN Rust Server. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on My LAN Rust Server?

A reading taken now finds My LAN Rust Server offline; the most recent activity was 2 days 11 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does My LAN Rust Server rank against other Rust servers?

Over the last seven days, My LAN Rust Server recorded enough player hours to reach #13,552 worldwide, placing it in the top 61% of all ranked servers.

Operator and location

How reliably does My LAN Rust Server stay online?

As recorded now, My LAN Rust Server is not reachable, the last contact having been 2 days 11 hours ago. Of the 72 hours in the last 3 full days, it was up for 20, or 28% of the time. 24 October 2026 is when Rust Server Trends first recorded it.

Which region does My LAN Rust Server run from?

Nothing about a region comes from My LAN Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 136.60.74.134:28015.

Which Rust version is My LAN Rust Server running?

On Linux, My LAN Rust Server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does My LAN Rust Server wipe, and on which days?

On record so far are too few of My LAN Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 3 days 13 hours.

Tags

What do the server tags on My LAN Rust Server mean?

The game's server browser reads the tags My LAN Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My LAN Rust Server appear?

The Rust Server Trends lists that take in My LAN Rust Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Join the server

How do you connect to My LAN Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 136.60.74.134:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.