Station XX-14314 · no signal
My Local Staging Server
Offline 136.55.28.158:28015 checked 26d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,314
- top 60%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 30 Sep, 22:13 UTC26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on My Local Staging Server?
A procedural map runs on My Local Staging Server, generated by the game.
Which settings and rules apply on My Local Staging Server?
No gather rate appears in the name of My Local Staging Server. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on My Local Staging Server?
No players are recorded on My Local Staging Server at this moment; it is offline, and the last sighting was 26 days 20 hours ago.
How does My Local Staging Server rank against other Rust servers?
Over the last seven days, My Local Staging Server recorded enough player hours to reach #14,314 worldwide, placing it in the top 60% of all ranked servers.
Server details
How reliably does My Local Staging Server stay online?
As recorded now, My Local Staging Server is not reachable, the last contact having been 26 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 22 September 2026 is when Rust Server Trends first recorded it.
Which region does My Local Staging Server run from?
A region is not published by My Local Staging Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 136.55.28.158:28015 is the address it uses.
Which Rust version is My Local Staging Server running?
Rust network protocol 2634 and build 166427 on Windows is what My Local Staging Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on My Local Staging Server?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does My Local Staging Server run its wipes?
Too few wipes of My Local Staging Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days 22 hours.
Tags
What do the server tags on My Local Staging Server mean?
These are the tags My Local Staging Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166427 (Build): The game build is 166427; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does My Local Staging Server appear?
You will find My Local Staging Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to My Local Staging Server?
You can connect by pressing F1 in Rust and typing client.connect 136.55.28.158:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.