Station XX-15330 · no signal
Atomic Dong | 15x PVE | Mutually Assured Construction
Offline 136.50.79.148:28015 checked 8d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,330
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 04:12 UTC25d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Atomic Dong | 15x PVE | Mutually Assured Construction?
The map on Atomic Dong | 15x PVE | Mutually Assured Construction is procedural, produced by the game.
Which settings and rules apply on Atomic Dong | 15x PVE | Mutually Assured Construction?
15x gather is what Atomic Dong | 15x PVE | Mutually Assured Construction runs, judging by its name. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Atomic Dong | 15x PVE | Mutually Assured Construction?
A reading taken now finds Atomic Dong | 15x PVE | Mutually Assured Construction offline; the most recent activity was 8 days 21 hours ago.
How does Atomic Dong | 15x PVE | Mutually Assured Construction rank against other Rust servers?
On player hours for the past week, Atomic Dong | 15x PVE | Mutually Assured Construction sits at #15,330, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does Atomic Dong | 15x PVE | Mutually Assured Construction stay online?
As recorded now, Atomic Dong | 15x PVE | Mutually Assured Construction is not reachable, the last contact having been 8 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does Atomic Dong | 15x PVE | Mutually Assured Construction run from?
A region is not published by Atomic Dong | 15x PVE | Mutually Assured Construction. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 136.50.79.148:28015.
Which Rust version is Atomic Dong | 15x PVE | Mutually Assured Construction running?
Rust network protocol 2634 and build 167781 on Linux is what Atomic Dong | 15x PVE | Mutually Assured Construction runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Atomic Dong | 15x PVE | Mutually Assured Construction?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Atomic Dong | 15x PVE | Mutually Assured Construction run its wipes?
On record so far are too few of Atomic Dong | 15x PVE | Mutually Assured Construction's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 25 days 17 hours is how long the current world has been running.
Server tags
What do the server tags on Atomic Dong | 15x PVE | Mutually Assured Construction mean?
The game's server browser reads the tags Atomic Dong | 15x PVE | Mutually Assured Construction publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Atomic Dong | 15x PVE | Mutually Assured Construction appear?
These Rust Server Trends lists include Atomic Dong | 15x PVE | Mutually Assured Construction: Rust servers above 10x gather rate and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Connecting
How do you connect to Atomic Dong | 15x PVE | Mutually Assured Construction?
Enter client.connect 136.50.79.148:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.