Rust Server TrendsSeismic network · station log
Recording Stations11,811 Players86,563 Active3,948 Wipes · 3 h166 48 h

Station EU-15452 · recording

Private chill

Online EU 136.243.90.97:28010 checked 18m ago

quad monthly wipes moddedoxidepremium
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,452
top 69% · #2582 in EU
Last wipe
25d ago
monthly schedule
Next wipe
8d 2h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15452 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246817:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU, and #628 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence

usual gap
4.6 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 8d 2hThu 5 Nov, 19:00 UTCFW
  2. 36d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 18:13 UTC25d ago M0.0rising 1 – running 0
Mon 28 Sep, 03:18 UTC30d ago M0.0rising 1 halved by day 1 4.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Persona#1 |Для Новичков| х2 EU · quad · monthly · 3 on average
1/ 200
Aqua Rust | Server has migrated EU · quad · monthly · 2 on average
0/ 100
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP Wipes EU · quad · monthly · 119 on average
138/ 250
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar için EU · quad · monthly · 82 on average
234/ 300
RustForNoobs.com | Solo Duo Trio Quad | Monthly | EU EU · quad · monthly · 10 on average
11/ 200
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
6/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Private chill?

Generated by the game, the map on Private chill is procedural, size 4,000 with seed 1661511402. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Private chill?

You will find no gather rate in the name of Private chill. 4 players is the most a group can hold (quad). survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Rust's premium status is required to join. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Private chill?

A reading taken now shows 0 players on Private chill, which has 50 slots. Averaged across the last seven days, the population was 0 players.

How does Private chill rank against other Rust servers?

Private chill is #2,582 in Europe and #15,452 worldwide on the past week's player hours, within the top 69% of ranked servers. The ranking for quad puts it at #628.

Operator and location

How reliably does Private chill stay online?

Right now, you can reach Private chill. Its reported uptime points to a restart about 7 days 2 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Private chill hold a steady tick rate?

The 48-hour average is 5 server fps; 5 is the lowest observed. At its highest, it carried 91,360 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,700 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Private chill hosted?

In Europe Private chill lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 136.243.90.97:28010.

Which Rust version is Private chill running?

Private chill is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Private chill?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does Private chill wipe, and on which days?

The force wipe is the only wipe Private chill takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 25 days 22 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on Private chill mean?

Tags published by Private chill and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Private chill appear?

These Rust Server Trends lists include Private chill: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Join the server

How do you connect to Private chill?

You can connect by pressing F1 in Rust and typing client.connect 136.243.90.97:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Rust's premium status is required to join.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,^q,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.