Station XX-15349 · recording
EU | WIPEZERO| NO TEAM LIMIT
Online 136.243.173.254:7161 checked 11m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 13:27 UTC26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on EU | WIPEZERO| NO TEAM LIMIT?
Generated by the game, the map on EU | WIPEZERO| NO TEAM LIMIT is procedural, size 4,000 with seed 436605065. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on EU | WIPEZERO| NO TEAM LIMIT?
The name of EU | WIPEZERO| NO TEAM LIMIT gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on EU | WIPEZERO| NO TEAM LIMIT right now?
0 of the 100 slots on EU | WIPEZERO| NO TEAM LIMIT are filled right now. The population averaged 0 players over the past week.
How does EU | WIPEZERO| NO TEAM LIMIT rank against other Rust servers?
Over the last seven days, EU | WIPEZERO| NO TEAM LIMIT recorded enough player hours to reach #15,349 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does EU | WIPEZERO| NO TEAM LIMIT stay online?
As recorded now, EU | WIPEZERO| NO TEAM LIMIT is running. The uptime it reports puts its last restart about 2 days ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 21 September 2026 it was recorded for the first time by Rust Server Trends.
Does EU | WIPEZERO| NO TEAM LIMIT hold a steady tick rate?
Its average server fps over the last 48 hours was 178, and it never dropped below 118. The world held up to 94,176 entities at its peak, buildings and deployables included. Its highest memory use was 2,600 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is EU | WIPEZERO| NO TEAM LIMIT hosted?
The name of EU | WIPEZERO| NO TEAM LIMIT points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 136.243.173.254:7161.
Which Rust version is EU | WIPEZERO| NO TEAM LIMIT running?
On Linux, EU | WIPEZERO| NO TEAM LIMIT runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on EU | WIPEZERO| NO TEAM LIMIT?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 1 hours after the wipe.
On what timetable does EU | WIPEZERO| NO TEAM LIMIT run its wipes?
Too few wipes of EU | WIPEZERO| NO TEAM LIMIT are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 12 hours is how long the current world has been running.
Tags
What do the server tags on EU | WIPEZERO| NO TEAM LIMIT mean?
Tags published by EU | WIPEZERO| NO TEAM LIMIT and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does EU | WIPEZERO| NO TEAM LIMIT appear?
You will find EU | WIPEZERO| NO TEAM LIMIT on the following Rust Server Trends lists: EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to EU | WIPEZERO| NO TEAM LIMIT?
To join, enter client.connect 136.243.173.254:7161 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.