Rust Server TrendsSeismic network · station log
Recording Stations11,752 Players56,681 Active3,410 Wipes · 3 h130 48 h

Station EU-4408 · recording

ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho

Online EU 136.243.156.199:28035 checked 9m ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 4
Rank
#4,408
top 20% · #1564 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-4408 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+2into Wed 19:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5200:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 14:37 UTC27d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
51/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 77 on average
100/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 69 on average
72/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 61 on average
229/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

The procedural map on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is size 4,500 with seed 531684005, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

You will find no gather rate in the name of ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

0 of the 100 slots on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 4. The busiest point in the last 48 hours came at 19:00 UTC, averaging 2 players.

How does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho rank against other Rust servers?

The last seven days of player hours place ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho at #4,408, in the top 20% of all ranked servers and #1,564 in Europe.

Server details

How reliably does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho stay online?

Right now, you can reach ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. The uptime it reports puts its last restart about 14 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho perform under load?

Across the last 48 hours it averaged 75 server fps, with a floor of 6. The world held up to 133,872 entities at its peak, buildings and deployables included. Its highest memory use was 5,581 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho hosted?

With its EU tag, ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 136.243.156.199:28035.

What build of Rust does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho use?

ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

2 players, on average, was the busiest crowd at its recent wipes. 26 hours after the latest wipe, the crowd peaked.

On what timetable does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run its wipes?

Once a month ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 5 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho mean?

These are the tags ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho appear?

The Rust Server Trends lists that take in ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho are: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?

Enter client.connect 136.243.156.199:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/CnSvq2XqYf.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.