Station EU-4408 · recording
ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho
Online EU 136.243.156.199:28035 checked 9m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 4
- Rank
- #4,408
- top 20% · #1564 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +2into Wed 19:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 14:37 UTC27d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
The procedural map on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is size 4,500 with seed 531684005, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
You will find no gather rate in the name of ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
0 of the 100 slots on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 4. The busiest point in the last 48 hours came at 19:00 UTC, averaging 2 players.
How does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho rank against other Rust servers?
The last seven days of player hours place ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho at #4,408, in the top 20% of all ranked servers and #1,564 in Europe.
Server details
How reliably does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho stay online?
Right now, you can reach ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho. The uptime it reports puts its last restart about 14 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho perform under load?
Across the last 48 hours it averaged 75 server fps, with a floor of 6. The world held up to 133,872 entities at its peak, buildings and deployables included. Its highest memory use was 5,581 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho hosted?
With its EU tag, ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 136.243.156.199:28035.
What build of Rust does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho use?
ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
2 players, on average, was the busiest crowd at its recent wipes. 26 hours after the latest wipe, the crowd peaked.
On what timetable does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho run its wipes?
Once a month ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 5 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho mean?
These are the tags ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho appear?
The Rust Server Trends lists that take in ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho are: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto ausRUSTen #2 |PvE|Raidable Bases|Defendable Bases|Defendable Ho?
Enter client.connect 136.243.156.199:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/CnSvq2XqYf.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.