Rust Server TrendsSeismic network · station log
Recording Stations11,685 Players49,486 Active3,263 Wipes · 3 h131 48 h

Station EU-5459 · recording

Private!

Online EU 136.243.135.46:28070 checked 13m ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,459
top 25% · #1796 in EU
Last wipe
3d ago
monthly schedule
Next wipe
2d 15h
Fri 30 Oct, 16:50 UTC
Seismic record · station EU-5459 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246801:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Friday 30 October, 16:50 UTC, in 2d 15h. Every 3 days 1 hours · medium confidence

usual gap
3.1 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
33%else halves by day 1.5

Coming wipes

  1. 2d 15hFri 30 Oct, 16:50 UTC
  2. 5d 17hMon 2 Nov, 18:18 UTC
  3. 8d 18hThu 5 Nov, 19:00 UTCFW
  4. 11d 20hSun 8 Nov, 21:13 UTC
  5. 14d 21hWed 11 Nov, 22:41 UTC
  6. 17d 23hSun 15 Nov, 00:08 UTC
  7. 21d 0hWed 18 Nov, 01:36 UTC
  8. 24d 2hSat 21 Nov, 03:03 UTC

The first 48 hours of its last wipes

Sat 24 OctWed 21 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 13:55 UTC3d ago M0.0rising 2 – running 1
Wed 21 Oct, 11:49 UTC6d ago M0.3rising 2 held half 3.1 days 0
Sun 18 Oct, 14:10 UTC9d ago M0.0rising 2 halved by day 1 2.9 days 1
Thu 15 Oct, 12:43 UTC12d ago M0.5rising 3 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average
41/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 61 on average
65/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 59 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average
2/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Private!?

The procedural map on Private! is size 3,500 with seed 260308643, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Private!?

You will find no gather rate in the name of Private!. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Private! right now?

A reading taken now shows 0 players on Private!, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2.

How does Private! rank against other Rust servers?

For player hours across the last seven days, Private! takes #5,459 overall and #1,796 in Europe, inside the top 25% of all ranked servers.

Operator and location

How reliably does Private! stay online?

Right now, you can reach Private!. Going by the uptime figure it reports, it restarted about 3 days 9 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 15 October 2026 it was recorded for the first time by Rust Server Trends.

Does Private! hold a steady tick rate?

Across the last 48 hours it averaged 5 server fps, with a floor of 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 66,001. Its highest memory use was 2,891 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Private! hosted?

The EU tag is how Private! lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 136.243.135.46:28070.

What build of Rust does Private! use?

Private! is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Private!?

2 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 33% of its recent wipes. By day 1.5 it fell below half in the wipes where it didn't hold.

On what timetable does Private! run its wipes?

Lately the wipes at Private! have come about every 3.1 days. Friday 30 October at 16:50 UTC is when its next wipe is due. It has run its current world for 3 days 11 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on Private! mean?

Tags published by Private! and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Private! appear?

These Rust Server Trends lists include Private!: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Join the server

What steps get you onto Private!?

To join, enter client.connect 136.243.135.46:28070 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.