Station EU-15348 · recording
Freakbob
Online EU 136.243.135.46:28040 checked 6m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,348
- top 69% · #2570 in EU
- Last wipe
- 15d ago
- monthly schedule
- Next wipe
- 7d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU, and #526 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 19:10 UTC15d ago | M0.0▲rising | 3 | – | running | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Freakbob?
Generated by the game, the map on Freakbob is procedural, size 2,500 with seed 77760. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Freakbob?
The name of Freakbob gives no gather rate. You can have up to 3 players in a group (trio). It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Freakbob?
A reading taken now shows 0 players on Freakbob, which has 50 slots. The population averaged 0 players over the past week.
How does Freakbob rank against other Rust servers?
Freakbob is #2,570 in Europe and #15,348 worldwide on the past week's player hours, within the top 69% of ranked servers. Within trio, it places #526.
Server facts
How reliably does Freakbob stay online?
Freakbob is up at the moment. Going by the uptime figure it reports, it restarted about 7 days 3 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 October 2026 is when Rust Server Trends first recorded it.
Does Freakbob hold a steady tick rate?
Across the last 48 hours it averaged 60 server fps, with a floor of 49. At its highest, it carried 29,686 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,278 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Freakbob hosted?
The EU tag is how Freakbob lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 136.243.135.46:28040 is the address it uses.
What build of Rust does Freakbob use?
On Linux, Freakbob runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Freakbob?
The recent wipes averaged a busiest count of 3 players. 23 hours into the latest wipe, the crowd reached its peak.
On what timetable does Freakbob run its wipes?
At the force wipe each month Freakbob wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 15 days 1 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on Freakbob mean?
Tags published by Freakbob and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts3 (Group limit): The team limit is 3; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Freakbob appear?
The Rust Server Trends lists that take in Freakbob are: EU Rust servers, Modded Rust servers, tracked live and Best trio Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.
Join the server
How do you connect to Freakbob?
Enter client.connect 136.243.135.46:28040 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
