Rust Server TrendsSeismic network · station log
Recording Stations11,908 Players102,404 Active3,970 Wipes · 3 h409 48 h

Station XX-16788 · no signal

Server; kick everyone

Offline 136.243.0.51:25571 checked 32d ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,788
top 72%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16788 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
346/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
445/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
980/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
53/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
991/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
45/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Server; kick everyone?

A procedural map runs on Server; kick everyone, generated by the game.

Which settings and rules apply on Server; kick everyone?

No gather rate appears in the name of Server; kick everyone. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Server; kick everyone right now?

A reading taken now finds Server; kick everyone offline; the most recent activity was 32 days 20 hours ago.

How does Server; kick everyone rank against other Rust servers?

On player hours for the past week, Server; kick everyone sits at #16,788, which puts it inside the top 72% of every ranked server.

Server facts

How reliably does Server; kick everyone stay online?

No contact with Server; kick everyone right now, and the last recorded contact was 32 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 26 September 2026 is when Rust Server Trends first recorded it.

Which region does Server; kick everyone run from?

Nothing about a region comes from Server; kick everyone. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 136.243.0.51:25571 is the address it uses.

What build of Rust does Server; kick everyone use?

Rust network protocol 2633 and build 165217 on Linux is what Server; kick everyone runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Server; kick everyone wipe, and on which days?

The rhythm of Server; kick everyone cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 32 days 20 hours.

Lists and tags

What do the server tags on Server; kick everyone mean?

The game's server browser reads the tags Server; kick everyone publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Server; kick everyone appear?

These Rust Server Trends lists include Server; kick everyone: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Server; kick everyone?

Enter client.connect 136.243.0.51:25571 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.