Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players51,000 Active3,284 Wipes · 3 h140 48 h

Station XX-14265 · recording

Overthruster 3X Mats Nodes

Online 136.175.187.96:28025 checked 11m ago

3x moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,265
top 64%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14265 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 02:36 UTC25d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 387 on average
364/ 450
Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 168 on average
165/ 200
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 124 on average
60/ 100
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 120 on average
235/ 240
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 104 on average
92/ 125
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 groups of 30+ · 3x · weekly · 102 on average
38/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Overthruster 3X Mats Nodes?

Overthruster 3X Mats Nodes runs a procedural map of size 3,700 with seed 2151834815, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Overthruster 3X Mats Nodes?

Going by its name, Overthruster 3X Mats Nodes runs 3x gather. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Overthruster 3X Mats Nodes right now?

0 of the 50 slots on Overthruster 3X Mats Nodes are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Overthruster 3X Mats Nodes rank against other Rust servers?

Over the last seven days, Overthruster 3X Mats Nodes recorded enough player hours to reach #14,265 worldwide, placing it in the top 64% of all ranked servers.

Server facts

How reliably does Overthruster 3X Mats Nodes stay online?

As recorded now, Overthruster 3X Mats Nodes is running. The uptime it reports puts its last restart about 15 hours ago. 144 of 168 hours in the last 7 full days were up time, 86% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Overthruster 3X Mats Nodes hold a steady tick rate?

Its average server fps over the last 48 hours was 113, and it never dropped below 93. The world held up to 76,819 entities at its peak, buildings and deployables included. It reached a ceiling of 2,273 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Overthruster 3X Mats Nodes hosted?

Nothing about a region comes from Overthruster 3X Mats Nodes. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 136.175.187.96:28025.

What build of Rust does Overthruster 3X Mats Nodes use?

Rust network protocol 2634 and build 167781 on Windows is what Overthruster 3X Mats Nodes runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Overthruster 3X Mats Nodes?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 39 hours after the wipe.

How often does Overthruster 3X Mats Nodes wipe, and on which days?

On record so far are too few of Overthruster 3X Mats Nodes's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 22 hours is how long the current world has been running.

Lists and tags

What do the server tags on Overthruster 3X Mats Nodes mean?

These are the tags Overthruster 3X Mats Nodes publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Overthruster 3X Mats Nodes appear?

These Rust Server Trends lists include Overthruster 3X Mats Nodes: 3x Rust servers, by live population and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Connecting

How do you connect to Overthruster 3X Mats Nodes?

You can connect by pressing F1 in Rust and typing client.connect 136.175.187.96:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.