Rust Server TrendsSeismic network · station log
Recording Stations11,591 Players34,139 Active2,831 Wipes · 3 h62 48 h

Station XX-16880 · no signal

My Local Server

Offline 136.169.156.68:28015 checked 28d ago

Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,880
top 71%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-16880 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 29 Sep, 09:41 UTC28d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 532 on average
216/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 327 on average
13/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 325 on average
20/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
127/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average
42/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
39/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Local Server?

My Local Server uses a procedural map, which the game generates.

Which settings and rules apply on My Local Server?

No gather rate appears in the name of My Local Server. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

Population

How many players are recorded on My Local Server right now?

My Local Server is not responding at this moment and is offline, last seen 28 days 16 hours ago.

How does My Local Server rank against other Rust servers?

The last seven days of player hours place My Local Server at #16,880, in the top 71% of all ranked servers.

Server facts

How reliably does My Local Server stay online?

As recorded now, My Local Server is not reachable, the last contact having been 28 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 29 September 2026 is when Rust Server Trends first recorded it.

Where in the world is My Local Server hosted?

No region is published by My Local Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 136.169.156.68:28015.

Which Rust version is My Local Server running?

On Windows, My Local Server runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on My Local Server?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does My Local Server run its wipes?

On record so far are too few of My Local Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 28 days 18 hours.

Tags

What do the server tags on My Local Server mean?

These are the tags My Local Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Local Server appear?

You will find My Local Server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to My Local Server?

To join, enter client.connect 136.169.156.68:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.