Rust Server TrendsSeismic network · station log
Recording Stations11,835 Players82,642 Active3,762 Wipes · 3 h274 48 h

Station XX-15335 · no signal

A Rust Staging Server

Offline 135.148.164.122:20763 checked 4d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
538/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
430/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
167/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
57/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
221/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
304/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on A Rust Staging Server?

The map on A Rust Staging Server is procedural, produced by the game.

Which settings and rules apply on A Rust Staging Server?

No gather rate appears in the name of A Rust Staging Server. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on A Rust Staging Server right now?

A reading taken now finds A Rust Staging Server offline; the most recent activity was 4 days 3 hours ago. The seven-day average for this server is 0 players.

How does A Rust Staging Server rank against other Rust servers?

On player hours for the past week, A Rust Staging Server sits at #15,335, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does A Rust Staging Server stay online?

As recorded now, A Rust Staging Server is not reachable, the last contact having been 4 days 3 hours ago. Of the 72 hours in the last 3 full days, it was up for 0, or 0% of the time. On 25 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does A Rust Staging Server run from?

Nothing about a region comes from A Rust Staging Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 135.148.164.122:20763 is the address it uses.

What build of Rust does A Rust Staging Server use?

A Rust Staging Server is running Rust network protocol 2635 and build 169075 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does A Rust Staging Server wipe, and on which days?

The rhythm of A Rust Staging Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 4 days 3 hours.

Tags

What do the server tags on A Rust Staging Server mean?

These are the tags A Rust Staging Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs169075 (Build): The game build is 169075; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does A Rust Staging Server appear?

You will find A Rust Staging Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto A Rust Staging Server?

Enter client.connect 135.148.164.122:20763 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169075,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs169075
Build The game build is 169075.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.