Rust Server TrendsSeismic network · station log
Recording Stations11,752 Players57,724 Active3,422 Wipes · 3 h129 48 h

Station XX-6684 · recording

Siunattu

Online 135.148.15.62:28015 checked 6m ago

Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,684
top 30%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-6684 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 02:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.1 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 17:25 UTC6d ago M0.3rising 2 – running 0
Fri 16 Oct, 22:39 UTC12d ago M0.0rising 1 halved by day 1 5.8 days 0
Tue 13 Oct, 19:45 UTC15d ago M0.0steady 1 halved by day 1 3.1 days 1
Sun 11 Oct, 22:23 UTC17d ago M0.0steady 1 – 1.9 days 1
Tue 6 Oct, 01:08 UTC22d ago M0.0steady 1 halved by day 2 5.9 days 1
Sun 4 Oct, 02:09 UTC24d ago M0.0steady 1 – 2 days 1
Thu 1 Oct, 18:54 UTC FW27d ago M0.0steady 1 held half 2.3 days 1
Tue 29 Sep, 21:48 UTC29d ago M0.0rising 1 – 1.9 days 0
Mon 28 Sep, 17:43 UTC30d ago M0.0steady 1 – 1.2 days 1
Fri 25 Sep, 04:57 UTC33d ago M0.0rising 1 halved by day 2 3.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
395/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
242/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
41/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
69/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
80/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Siunattu?

The procedural map on Siunattu is size 3,100 with seed 123457, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Siunattu?

You will find no gather rate in the name of Siunattu. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Siunattu?

0 of the 40 slots on Siunattu are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 23:00 UTC, averaging 1 players.

How does Siunattu rank against other Rust servers?

The last seven days of player hours place Siunattu at #6,684, in the top 30% of all ranked servers.

Server facts

How reliably does Siunattu stay online?

Siunattu is up at the moment. Going by the uptime figure it reports, it restarted about 28 hours ago. 159 of 168 hours in the last 7 full days were up time, 95% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does Siunattu hold a steady tick rate?

The 48-hour average is 212 server fps; 131 is the lowest observed. At its highest, it carried 50,828 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,035 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Siunattu run from?

No region is published by Siunattu. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 135.148.15.62:28015.

What build of Rust does Siunattu use?

Siunattu is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Siunattu?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 4 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

On what timetable does Siunattu run its wipes?

No next wipe can be predicted for Siunattu, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 6 days 1 hours.

Server tags

What do the server tags on Siunattu mean?

These are the tags Siunattu publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Siunattu appear?

These Rust Server Trends lists include Siunattu: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto Siunattu?

You can connect by pressing F1 in Rust and typing client.connect 135.148.15.62:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.