Station XX-6684 · recording
Siunattu
Online 135.148.15.62:28015 checked 6m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,684
- top 30%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Tue 02:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 17:25 UTC6d ago | M0.3▲rising | 2 | – | running | 0 | |
| Fri 16 Oct, 22:39 UTC12d ago | M0.0▲rising | 1 | halved by day 1 | 5.8 days | 0 | |
| Tue 13 Oct, 19:45 UTC15d ago | M0.0■steady | 1 | halved by day 1 | 3.1 days | 1 | |
| Sun 11 Oct, 22:23 UTC17d ago | M0.0■steady | 1 | – | 1.9 days | 1 | |
| Tue 6 Oct, 01:08 UTC22d ago | M0.0■steady | 1 | halved by day 2 | 5.9 days | 1 | |
| Sun 4 Oct, 02:09 UTC24d ago | M0.0■steady | 1 | – | 2 days | 1 | |
| Thu 1 Oct, 18:54 UTC FW27d ago | M0.0■steady | 1 | held half | 2.3 days | 1 | |
| Tue 29 Sep, 21:48 UTC29d ago | M0.0▲rising | 1 | – | 1.9 days | 0 | |
| Mon 28 Sep, 17:43 UTC30d ago | M0.0■steady | 1 | – | 1.2 days | 1 | |
| Fri 25 Sep, 04:57 UTC33d ago | M0.0▲rising | 1 | halved by day 2 | 3.5 days | 0 | |
| Sun 20 Sep, 22:50 UTC38d ago | M0.0▲rising | 1 | held half | 4.3 days | 0 | |
| Thu 17 Sep, 01:42 UTC41d ago | M0.0▲rising | 1 | halved by day 1 | 3.9 days | 0 | |
| Tue 15 Sep, 18:34 UTC43d ago | M0.0■steady | 1 | – | 1.3 days | 1 | |
| Sun 13 Sep, 17:02 UTC45d ago | M0.0▲rising | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Siunattu?
The procedural map on Siunattu is size 3,100 with seed 123457, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Siunattu?
You will find no gather rate in the name of Siunattu. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Siunattu?
0 of the 40 slots on Siunattu are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest point in the last 48 hours came at 23:00 UTC, averaging 1 players.
How does Siunattu rank against other Rust servers?
The last seven days of player hours place Siunattu at #6,684, in the top 30% of all ranked servers.
Server facts
How reliably does Siunattu stay online?
Siunattu is up at the moment. Going by the uptime figure it reports, it restarted about 28 hours ago. 159 of 168 hours in the last 7 full days were up time, 95% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does Siunattu hold a steady tick rate?
The 48-hour average is 212 server fps; 131 is the lowest observed. At its highest, it carried 50,828 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,035 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Siunattu run from?
No region is published by Siunattu. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 135.148.15.62:28015.
What build of Rust does Siunattu use?
Siunattu is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Siunattu?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 4 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
On what timetable does Siunattu run its wipes?
No next wipe can be predicted for Siunattu, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 6 days 1 hours.
Server tags
What do the server tags on Siunattu mean?
These are the tags Siunattu publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Siunattu appear?
These Rust Server Trends lists include Siunattu: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto Siunattu?
You can connect by pressing F1 in Rust and typing client.connect 135.148.15.62:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.