Rust Server TrendsSeismic network · station log
Recording Stations11,635 Players30,176 Active2,756 Wipes · 3 h70 48 h

Station XX-12921 · no signal

| US | No Mercy | Solo Only | Vanila | Monthly |

Offline 135.148.15.219:28015 checked 15d ago

moddedoxide
Connect
Players now
1/ 40
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,921
top 60%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-12921 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 21:47 UTC16d ago M0.0rising 2 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 41 on average
43/ 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average
38/ 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
9/ 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average
0/ 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average
14/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
8/ 90
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on | US | No Mercy | Solo Only | Vanila | Monthly |?

Generated by the game, the map on | US | No Mercy | Solo Only | Vanila | Monthly | is procedural, size 3,650 with seed 1988292877. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on | US | No Mercy | Solo Only | Vanila | Monthly |?

You will find no gather rate in the name of | US | No Mercy | Solo Only | Vanila | Monthly |. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on | US | No Mercy | Solo Only | Vanila | Monthly |?

| US | No Mercy | Solo Only | Vanila | Monthly | is not responding at this moment and is offline, last seen 15 days 10 hours ago.

How does | US | No Mercy | Solo Only | Vanila | Monthly | rank against other Rust servers?

On player hours for the past week, | US | No Mercy | Solo Only | Vanila | Monthly | sits at #12,921, which puts it inside the top 60% of every ranked server.

Server details

How reliably does | US | No Mercy | Solo Only | Vanila | Monthly | stay online?

No contact with | US | No Mercy | Solo Only | Vanila | Monthly | right now, and the last recorded contact was 15 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.

Which region does | US | No Mercy | Solo Only | Vanila | Monthly | run from?

Its name points to North America, but | US | No Mercy | Solo Only | Vanila | Monthly | publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 135.148.15.219:28015.

Which Rust version is | US | No Mercy | Solo Only | Vanila | Monthly | running?

On Linux, | US | No Mercy | Solo Only | Vanila | Monthly | runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on | US | No Mercy | Solo Only | Vanila | Monthly |?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 1 hours after the wipe.

On what timetable does | US | No Mercy | Solo Only | Vanila | Monthly | run its wipes?

The rhythm of | US | No Mercy | Solo Only | Vanila | Monthly | cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 16 days 5 hours.

Server tags

What do the server tags on | US | No Mercy | Solo Only | Vanila | Monthly | mean?

The game's server browser reads the tags | US | No Mercy | Solo Only | Vanila | Monthly | publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does | US | No Mercy | Solo Only | Vanila | Monthly | appear?

The Rust Server Trends lists that take in | US | No Mercy | Solo Only | Vanila | Monthly | are: Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto | US | No Mercy | Solo Only | Vanila | Monthly |?

Enter client.connect 135.148.15.219:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.