Rust Server TrendsSeismic network · station log
Recording Stations11,756 Players64,636 Active3,440 Wipes · 3 h196 48 h

Station XX-15323 · recording

[US] Free Range 2x

Online 135.148.15.196:28047 checked 7m ago

2x monthly wipes moddedcarbon
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
27d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15323 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 01:43 UTC27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 375 on average
103/ 150
US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 155 on average
56/ 200
US Limitless 2x Monthly No Offlines|No BP Wipes|Noob Friendly NA · groups of 12+ · 2x · monthly · 8 on average
1/ 200
[US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP Wipes NA · groups of 8+ · 2x · monthly · 8 on average
0/ 67
Exile.gg | US 2x Monthly | 12 Max NA · groups of 12+ · 2x · monthly · 6 on average
0/ 100
[US] Ember Rust 2x Monthly | SOLO ONLY | No BP Wipes NA · groups of 8+ · 2x · monthly · 5 on average
3/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [US] Free Range 2x?

Generated by the game, the map on [US] Free Range 2x is procedural, size 3,000 with seed 40208. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [US] Free Range 2x?

Going by its name, [US] Free Range 2x runs 2x gather. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [US] Free Range 2x right now?

0 of the 40 slots on [US] Free Range 2x are filled right now. The seven-day average for this server is 0 players.

How does [US] Free Range 2x rank against other Rust servers?

Over the last seven days, [US] Free Range 2x recorded enough player hours to reach #15,323 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does [US] Free Range 2x stay online?

[US] Free Range 2x is up at the moment. The uptime it reports puts its last restart about 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 27 September 2026 it was recorded for the first time by Rust Server Trends.

Does [US] Free Range 2x hold a steady tick rate?

The 48-hour average is 233 server fps; 211 is the lowest observed. The world held up to 51,722 entities at its peak, buildings and deployables included. Memory use peaked at 3,526 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [US] Free Range 2x run from?

No region tag comes from [US] Free Range 2x, though the name points to North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 135.148.15.196:28047 is the address it uses.

What build of Rust does [US] Free Range 2x use?

[US] Free Range 2x is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on [US] Free Range 2x?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does [US] Free Range 2x run its wipes?

At the force wipe each month [US] Free Range 2x wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 6 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [US] Free Range 2x mean?

The game's server browser reads the tags [US] Free Range 2x publishes: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US] Free Range 2x appear?

The Rust Server Trends lists that take in [US] Free Range 2x are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Join the server

How do you connect to [US] Free Range 2x?

To join, enter client.connect 135.148.15.196:28047 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/TwnuDp9xe4.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.