Rust Server TrendsSeismic network · station log
Recording Stations11,763 Players72,839 Active3,472 Wipes · 3 h218 48 h

Station XX-15290 · recording

A Shockbyte x Discord Production Rust Server

Online 135.148.15.153:28146 checked 10m ago

Connect
Players now
0/ 75
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15290 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 75 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
140/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
180/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
561/ 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
29/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
632/ 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
544/ 625
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on A Shockbyte x Discord Production Rust Server?

Generated by the game, the map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500 with seed 50000. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on A Shockbyte x Discord Production Rust Server right now?

0 of the 75 slots on A Shockbyte x Discord Production Rust Server are filled right now. Averaged across the last seven days, the population was 0 players.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

On player hours for the past week, A Shockbyte x Discord Production Rust Server sits at #15,290, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does A Shockbyte x Discord Production Rust Server stay online?

As recorded now, A Shockbyte x Discord Production Rust Server is running. The uptime it reports puts its last restart about 3 days 8 hours ago. It was up 99% of the time across the last 7 full days: 166 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 21 October 2026.

How well does A Shockbyte x Discord Production Rust Server perform under load?

The 48-hour average is 239 server fps; 232 is the lowest observed. At its highest, it carried 8,123 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,608 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does A Shockbyte x Discord Production Rust Server run from?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 135.148.15.153:28146 is the address it uses.

What build of Rust does A Shockbyte x Discord Production Rust Server use?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does A Shockbyte x Discord Production Rust Server run its wipes?

Too few wipes of A Shockbyte x Discord Production Rust Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 8 days 22 hours is how long the current world has been running.

Server tags

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Survival in standard Rust; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does A Shockbyte x Discord Production Rust Server appear?

You will find A Shockbyte x Discord Production Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto A Shockbyte x Discord Production Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 135.148.15.153:28146 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp75
Max players The server has 75 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.